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View Full Version : Game capturing help needed(FPS related)


mog08
3rd May 2008, 15:22
I'm playing some old PlayStation games on PC with an emulator. Emulator is PSXeven. Graphics i use Pete's OpenGL v1.76. Sound i use Eternal SPU. Game is NTSC 60fps.

When i want to record some gameplays, I use FRAPS v2.9.1. Game is played at 640x480 60fps and captured at Half-size 60fps, sound is Detect Best Sound input. It came out 320x240 60fps. Send it to VirtualDub compress with XviD and it's done.

Now because of some difficulties in gameplays, I need to play the game at a slower framerate(say 15fps). I still want to capture some of it. And i want the final video to look like i was playing at 60fps. How should I capture and edit?

Tools I have:
PSXeven(Pete's OpenGL + Eternal SPU)
VituralDubMod
XviD
FRAPS
Sound Forge 8.0
AviSynth 2.5