Chabb
15th April 2008, 09:37
:helpful:
I have analog captured material
with nonstatic noise like attached below.
http://forum.doom9.org/attachment.php?attachmentid=8318&stc=1&d=1208339582
Any suggestions for remove this
in a way like I'm able to do
using Descreen plugin (for Photoshop by Sattva) for removing raster in printed images after scanning
(processed image contains some horizontal traces but this is noncomparably better)
http://forum.doom9.org/attachment.php?attachmentid=8320&stc=1&d=1208339630
I've tried several denoisers like FFT3D, Convolution3D, Smart Smoother HiQuality, MSU Denoiser
but they produce to much blur or do almost nothing.
Does this case require any "special" kind of denoiser suited for non-uniform structured noise?
I have analog captured material
with nonstatic noise like attached below.
http://forum.doom9.org/attachment.php?attachmentid=8318&stc=1&d=1208339582
Any suggestions for remove this
in a way like I'm able to do
using Descreen plugin (for Photoshop by Sattva) for removing raster in printed images after scanning
(processed image contains some horizontal traces but this is noncomparably better)
http://forum.doom9.org/attachment.php?attachmentid=8320&stc=1&d=1208339630
I've tried several denoisers like FFT3D, Convolution3D, Smart Smoother HiQuality, MSU Denoiser
but they produce to much blur or do almost nothing.
Does this case require any "special" kind of denoiser suited for non-uniform structured noise?