pawl
22nd February 2008, 21:28
I need to capture mpeg transport streams coming over UDP multicasts, transcode them to WMV, and push them to a Windows Media Server as a live stream. Unfortunately it seems like WME can't handle network streams in any way, even from the SDK level. Is there a commercial product that can do this?
It seems like the only option to get something other than a local file is to write a video capture driver, so could I actually write a device driver that reads/decodes from the network and looks like a capture device to WME?
It seems like the only option to get something other than a local file is to write a video capture driver, so could I actually write a device driver that reads/decodes from the network and looks like a capture device to WME?