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Various
7th February 2008, 13:22
Hi folks,

I've found that when doing a dissolve,
if I forget to put the # of frames at the
end of the list of clips, the results are
indeterminate. But usually if I open the AVS
file in VirtualDub, there is a large negative
number of frames showing up, e.g. -10500.

Try it for yourself...

IanB
7th February 2008, 22:12
{ "Dissolve", "cc+i[fps]f", Dissolve::Create }
...
const int overlap = args[2].AsInt();The overlap parameter is not supposed to be optional, omitting it should cause a script error. If it does sneak thru then you will get whatever crap is in memory for args[2]. I will check the parser code.


:Update: Yes, the parser does indeed choke with "cc+i[fps]f".