View Full Version : MeGUI Users: What OS you have?
Sharktooth
6th December 2007, 16:53
Since we're planning some changes, we need some info on your OS version.
Adub
6th December 2007, 19:33
Sabayon 3.4f Mini-edition FTW!
oh, and XP every 500 years.
audyovydeo
7th December 2007, 10:57
39 users of megui ?
methought 'twas nearer 39000 !!!
Sharktooth
7th December 2007, 13:30
@merlin: are you a megui user? ;)
@audyovydeo: eh... not all megui users are reading this forum. however lets wait some more.
audyovydeo
7th December 2007, 15:39
just wondering how the percentages are calculated ...
cheers
a/v
buzzqw
7th December 2007, 15:48
not a MeGui user.. but voted for win2003srv
BHH
karasu
7th December 2007, 15:50
Mainly under Linux, but win2k for meGui and AutoMKV.
BlackSharkfr
7th December 2007, 21:46
Am a Windows Xp user, desperately trying to switch to an Ubuntu Linux but most of my important software only run on windows... (what who said games ?)
sjakke
7th December 2007, 23:48
Using WinXp, but really want to switch to OpenBSD or FreeBSD.
avdw
8th December 2007, 00:57
Congratulations for another useless MEGUI thread.
What is this forum ? Some kind of MEGUI sect ?
:rolleyes:
Kurtnoise
8th December 2007, 09:26
Congratulations for another useless MEGUI thread.
You did it again. :rolleyes:
thanks for this *useless* post like all your 56 replies...
just wondering how the percentages are calculated ...
quite hard to say...it's a multiple choice poll.
bond
8th December 2007, 12:53
Congratulations for another useless MEGUI thread.
What is this forum ? Some kind of MEGUI sect ?
:rolleyes:striked
Sharktooth
9th December 2007, 17:47
Congratulations for another useless MEGUI thread.
What is this forum ? Some kind of MEGUI sect ?
:rolleyes:
avdw, you're crossing the line...
Yoshiyuki Blade
9th December 2007, 23:43
I voted Vista. x64 to be more specific since running 4 instances of x264 makes use of 8 gigs of memory... I finally found out the point of having multiple workers in MeGUI. :p
Not surprisingly, the majority of users are using XP.
Adub
10th December 2007, 08:37
@Sharktooth,
Yes, I am a MeGUI user. I have posted several bugs and feature requests before, incase you didn't remember. Frankly, MeGUI and Avisynth are the only reasons why I still have a Windows partition. Oh, and ABC's streaming website.
MKVCrazy
10th December 2007, 08:48
MeGUI is the best encoder and look more professional :)
Auto convert are for n00bs LOL.
I vote for Vista 32bit.
Btw, I have another problem again with the loading when to make an avs file :\. The old one doesn't help anymore.
I think Vista is the best choice cuz it can't go back to a lower OS and lower OSs than Vista can be upgraded to Vista.
Thanks.
MKVCrazy.
audyovydeo
10th December 2007, 10:20
I think Vista is the best choice cuz it can't go back to a lower OS and lower OSs than Vista can be upgraded to Vista.
The killer argument ! You're a stealth Micro$oft marketing person, I can tell !! ;-).
More concretely, here is an interesting article I found on the SPEC website :
"Understanding the impact of Windows Vista on SPECviewperf performance measurement"
http://www.spec.org/gwpg/publish/vista_paper.html (http://www.spec.org/gwpg/publish/vista_paper.htmlhttp://www.spec.org/gwpg/publish/vista_paper.html)
cheers
audyovydeo
berrinam
10th December 2007, 10:29
I voted Vista. x64 to be more specific since running 4 instances of x264 makes use of 8 gigs of memory... I finally found out the point of having multiple workers in MeGUI. :pI mostly just use a single worker in MeGUI, because x264 can run multi-threaded. What I do find it very nice from time to time is being able to quickly run, eg, DGIndex job or an audio job without interrupting a long video encode. Although I use it very rarely, since it practically never gets in the way anyway, I think it's a worthwhile feature to have. (I wasn't always sure of that).
Anyway, what do you use it for? Doesn't x264 use the whole CPU by itself without any assistance from MeGUI?
Sharktooth
10th December 2007, 13:50
@Sharktooth,
Yes, I am a MeGUI user. I have posted several bugs and feature requests before, incase you didn't remember. Frankly, MeGUI and Avisynth are the only reasons why I still have a Windows partition. Oh, and ABC's streaming website.
Yes, i know (didnt see the smiley ";)"?). however here's a tip:
if you have enough patience, megui runs on linux too :devil:
Yoshiyuki Blade
10th December 2007, 18:22
I mostly just use a single worker in MeGUI, because x264 can run multi-threaded. What I do find it very nice from time to time is being able to quickly run, eg, DGIndex job or an audio job without interrupting a long video encode. Although I use it very rarely, since it practically never gets in the way anyway, I think it's a worthwhile feature to have. (I wasn't always sure of that).
Anyway, what do you use it for? Doesn't x264 use the whole CPU by itself without any assistance from MeGUI?
I just use it to encode 4 videos at once :D. Pretty much each instance will occupy more or less 1 core on a quad core. The drawback is that each instance will also consume about 1.4 gigs of memory. I recently upgraded to a quad core and 8 gigs of memory and it uses the upper 80% of my total physical memory. Vista is still as snappy as ever even with all of this running.
To put this into perspective, one instance of x264 would usually run at about 1.6-1.7 fps on my old athlon x2 4400+ overclocked to 2.5 GHz (I encode at insanely high settings). Now I encode at about 1.3 fps with 4 running simultaneously (overclocked to 3.0 GHz).
4 standard length TV shows used to take about 2 days to finish, now I can get it done under 16 hours.
bluffmaster
10th December 2007, 22:32
have windows xp media center
MKVCrazy
11th December 2007, 07:01
I just use it to encode 4 videos at once :D. Pretty much each instance will occupy more or less 1 core on a quad core. The drawback is that each instance will also consume about 1.4 gigs of memory. I recently upgraded to a quad core and 8 gigs of memory and it uses the upper 80% of my total physical memory. Vista is still as snappy as ever even with all of this running.
To put this into perspective, one instance of x264 would usually run at about 1.6-1.7 fps on my old athlon x2 4400+ overclocked to 2.5 GHz (I encode at insanely high settings). Now I encode at about 1.3 fps with 4 running simultaneously (overclocked to 3.0 GHz).
4 standard length TV shows used to take about 2 days to finish, now I can get it done under 16 hours.
:lol: 4 days for TV shows ?
Here, I finish those type in less than 10 hrs :p (HQ-iNSANE!)
MKVCrazy.
Yoshiyuki Blade
11th December 2007, 08:45
:lol: 4 days for TV shows ?
Here, I finish those type in less than 10 hrs :p (HQ-iNSANE!)
MKVCrazy.
You misread that a tad :P. 4 episodes under 16 hours. Actually now that I'm monitoring it, its under 14. Another thing that kills the encoding times besides the x264 settings are the filters I apply (such as upscaling to 1280x720, telecide-decimate, AAA, etc).
Sharktooth
11th December 2007, 13:40
upscaling? ... useless.
berrinam
11th December 2007, 13:59
Well, if the choice is between running a low-quality, high-speed upsizer upon playback, or spending that extra time (and bitrate) when encoding to use a slow, high-quality upsizer (like a Didee script, for instance) then it's not necessarily useless. If you have the time and the space, you might as well use a high quality upsizer.
Of course, as far as MeGUI goes, upsizing is useless, since the resizers MeGUI supports are all fast enough to run on playback.
Yoshiyuki Blade
11th December 2007, 19:50
I encode primarily anime sources so it does seem to help quite a bit, especially since anime have more pronounced edges. Most people may not notice the difference most of the time though, but I've debated back and forth between high res + low bitrate, or vice versa. There's less interpolation on LCDs with higher res, so that's one of the primary reasons for my choice.
It looks great especially in low-motion, though some high motion moments may show lack of bitrate. I'd need to tweak some settings to get that right.
killerhex
17th December 2007, 10:52
i have vista
sunking
8th February 2008, 22:10
Yes, i know (didnt see the smiley ";)"?). however here's a tip:
if you have enough patience, megui runs on linux too :devil:
Any howtos on this or advice for this? I've never played with mono before and have no idea on the strategy I should be using.
Sharktooth
9th February 2008, 05:14
actually im not sure it will still work.
we should add a check for mono version.
dahuman
9th February 2008, 12:52
xp, vista 64 ult, linux(ubuntu gutsy.)
chuuey
9th February 2008, 12:56
xp on my PC machine, keepers
Mutant_Fruit
9th February 2008, 14:45
Any howtos on this or advice for this? I've never played with mono before and have no idea on the strategy I should be using.
There are two patches on the issue tracker to increase compatibility on non-windows platforms. For the moment, there are several things still in MeGUI which will just plain blow up if you run on linux/mac os.
Ajax_Undone
11th February 2008, 01:19
Are you changing the framework on which it is built.. (ie 3.5)
Or are finding out if a win9x/2k version should exist...
I believe that it should be built on the latest framework...
Sharktooth
11th February 2008, 13:56
i believe the win2k ppl will not be happy...
sunking
11th February 2008, 19:13
There are two patches on the issue tracker to increase compatibility on non-windows platforms. For the moment, there are several things still in MeGUI which will just plain blow up if you run on linux/mac os.
Ok, I see the CrossPlatform patch, which other do I need? Or should I just grab all of the ones from you and go with that?
Mutant_Fruit
11th February 2008, 20:05
Nah, there are more issues than *just* that unfortunately. Whilest Moma (http://www.mono-project.com/MoMA) lists MeGUI as not using any unimplemented methods, certain classes which MeGUI uses aren't complete. This means that MeGUI blows up when starting up. I'm trying to get workaround for those issues now, and submit patches/testcases to mono aswell.
valnar
11th February 2008, 20:08
Win95?? :eek:
Why not make a choice for DOS 5.0 + Windows 3.0?
Robert
ShadowVlican
2nd March 2008, 02:02
winxp sp3
Sharktooth
2nd March 2008, 19:38
Win95?? :eek:
Why not make a choice for DOS 5.0 + Windows 3.0?
Robert
eh... ok, win95 is a bit obsolete... however i cant edit the poll...
stax76
5th March 2008, 03:49
This thread is funny if you know the technical background. It's not that much about a Linux port I think but rather about a switch to .NET 3.5 which is mostly .NET 2.0 + WinFX. WinFX is mostly WPF and WCF, two major pieces code didn't make sense to backport to w2k so Windows 2000 support was dropped. I don't know much about Mono's winforms support but I would be surprised if a application like megui can easily be ported to linux/mono and run smooth on top of it. Not to mention all the Win32 application it relies on.
Mutant_Fruit
5th March 2008, 11:03
I don't know much about Mono's winforms support but I would be surprised if a application like megui can easily be ported to linux/mono and run smooth on top of it.
Except for a bug in one particular class (ApplicationSettingsBase) MeGUI runs on Mono without a hitch. There may be some graphical glitches, or there may be certain sections of code that would throw exceptions if run, but from my limited testing it was fine.
The only changes to MeGUI i had to make were fixing hardcoded paths - which meant switching to using Path.Combine, and i also had to remove just under a half dozen direct calls into the windows API. Some of those were easily replaceable with .NET calls.
Not to mention all the Win32 application it relies on.
Wine can help with some of that, and native linux versions for the others. Finally, linux has it's own tools for certain aspects of the encoding process so they could be used as substitutes if necessary. But that's some time in the future.
dimzon
5th March 2008, 11:06
My home PC running WinXP PRO SP2 32bit
My office PC running Win2003 VL SP1 64bit
Menedas
15th March 2008, 15:05
Ubuntu, so can't vote with those selections.
Would be great if you could put more efforts into a Linux version.
Sharktooth
15th March 2008, 15:39
mutant_fruit is already working on it ;)
Menedas
15th March 2008, 15:50
Very good news :thanks:
ShAQ
22nd March 2008, 13:10
Ubuntu, so can't vote with those selections.
Would be great if you could put more efforts into a Linux version.
Same here. I have a very small WinXP partition for progs which doesn't run under linux like MeGui.
mutant_fruit is already working on it ;)
Yeah of course ... I am waiting for a linux version for over 2 years now. I will believe in a linux version when there is one available - until then its still another nice fairy tale... :(
And when I see this vote I think I have to keep my old winxp much longer then I tought. :(
Sharktooth
25th March 2008, 17:27
Rev 479 starts on linux... even if encoding and other stuff doesnt still work...
Menedas
25th March 2008, 17:34
Sounds good.
Plamen234
30th March 2008, 12:41
OS: win2003 32-bit
for .mp4/mkv (x264) -> megui only! (I think other gui-s can't match it)
for .avi (xvid) -> virtualdub (+mod)
the final product: x264 encoded movie, 2 audio streams (multicahnnel and stereo), 2 subtitle languages (english and my native), chapters
most my encodes are dvd backups, max quality options, anamorphic w/o black_bars/messy_pixels, final target size 4.37GB
Menedas
24th July 2008, 09:44
So its a while since the news about a Linux Version. How is the status for it? Does someone still working on it, or is it delayed?
Sharktooth
24th July 2008, 12:08
megui is now compatible with linux. it starts and works. we need to add specific support for linux tools and a separate autoupdate folder to get native linux tools bins.
we're are now struggling with bugs in version 0.3. Once we move to the next version, linux version will be one of the main priorities.
Menedas
24th July 2008, 12:14
I can't find any mention of a Linux Version on the megui site on SourceForge. Where to get it?
Sharktooth
24th July 2008, 12:51
theres still NO linux version available.
chriszxl
1st August 2008, 08:15
Windows 3.1 actually ...... msOS is too expensive to me.... :-(
Menedas
1st August 2008, 08:23
@chriszxl:
Really, get a Linux Distribution.
vzmr82
21st August 2008, 13:51
megui is now compatible with linux. it starts and works. we need to add specific support for linux tools and a separate autoupdate folder to get native linux tools bins.
we're are now struggling with bugs in version 0.3. Once we move to the next version, linux version will be one of the main priorities.
I am using MacOS with BootCamp/VMware just to run MeGui (WinXP). Please consider a linux version that can also be run in OSX.
:thanks:
edwinbradford
18th August 2010, 17:58
I Second that last post. I've finally decided to go back to OSX after a few desolate years on Windows, Vista was the final push, I want to go on using MeGUI without having to dual boot. I'd choose Linux if I could but until Adobe grow up and support it I have no choice.
mariush
18th August 2010, 18:19
Windows 2003 32 bit.
Will switch to Windows 7 Home Premium or whatever 64 bit and probably Windows 2008 32 bit / Windows 2003 32 bit as second OS
ps. You'd probably get a better statistic just by setting some analytics code on the megui main page
Sharktooth
18th August 2010, 18:55
this thread is from 2007...
vBulletin® v3.8.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.