Zap250
28th June 2007, 00:15
I'm having a problem with a video I'm encoding from an HDTV source. The original 1080i vob file has some major banding problems but it's mostly covered up by grain. There are no fast-motion scenes, but the lighting is somewhat poor.
Here's a sample of an area with some bad banding, taken from the encoded video:
http://img245.imageshack.us/img245/2146/vlcsnap1430231ip0.png
(The same frame from the original video looks about the same, but when playing the encoded video it looks much worse because when in motion it shows up as bands instead of blocks)
I've tried encoding to xvid and it looks about the same as the original, and again the grain covers up the banding. In my x264 encode the banding is very evident as the grain has been removed. I'm using a very minimal avs script btw. Now if there is a way to dither the banding in the background without sacrificing detail in the subject I think it would be barely noticeable.
I've searched all over the forum but haven't found a solution. It seems others who have had this problem have either resorted to using xvid, or ended up using smoothing filters that destroy detail -- neither of which I want to do.
Here's a sample of an area with some bad banding, taken from the encoded video:
http://img245.imageshack.us/img245/2146/vlcsnap1430231ip0.png
(The same frame from the original video looks about the same, but when playing the encoded video it looks much worse because when in motion it shows up as bands instead of blocks)
I've tried encoding to xvid and it looks about the same as the original, and again the grain covers up the banding. In my x264 encode the banding is very evident as the grain has been removed. I'm using a very minimal avs script btw. Now if there is a way to dither the banding in the background without sacrificing detail in the subject I think it would be barely noticeable.
I've searched all over the forum but haven't found a solution. It seems others who have had this problem have either resorted to using xvid, or ended up using smoothing filters that destroy detail -- neither of which I want to do.