View Full Version : Does X264 Support the 64bits CPU or the double-core CPU?
beyondway
27th November 2006, 17:34
Hello,
My question is that does X264 do some optimization or any special algorithm with the 64bits CPU or the double-core CPU?
And, if it does, how exactly can we use it to improve the coding speed while we coding with the double-core CPU?
:confused:
Thanks and Best Regards!
imcold
27th November 2006, 17:54
yes, x264 has assembly files with optimized functions for 64-bit processors. You can improve encoding speed on multicore cpu-s by using multiple threads.
beyondway
28th November 2006, 03:40
Thanks!
Would you just give me more detail information?
I am a new guide of using x264!
Thank you very much!
Sharktooth
28th November 2006, 03:44
start by using the forum search function and reading some guides.
lexor
28th November 2006, 04:13
err 64bit is only on *nix isn't it? so no to 64 yes to multi-threaded for a windows user.
Sharktooth
28th November 2006, 04:35
there were 64bits windows builds floating around. i think squid_80 was providing them.
Koti
28th November 2006, 04:54
http://members.optusnet.com.au/squid_80/x264cli_x64.zip
squid_80
28th November 2006, 05:40
I've had some weird experiences with the eta timecount being all messed up with that build. I suspect a register isn't being saved correctly but can't pin it down, if anyone experiences the same thing please let me know.
beyondway
28th November 2006, 12:25
http://members.optusnet.com.au/squid_80/x264cli_x64.zip
What is this? I find out it is an *.exe file, but I can't use it.
Borbus
28th November 2006, 12:34
It's x264 CLI. It will only work on 64bit Windows. Use it either at the command line or using a GUI like MeGUI or StaxRip. If you're using MeGUI just overwrite the one in megui\tools\x264, if you're using StaxRip overwrite the one in StaxRip\Applications\x264
Romario
28th November 2006, 22:22
But, I think that MeGUI can't call x264.exe because MeGUI is 32-bit application.
akupenguin
28th November 2006, 22:38
Doesn't matter.
Thought experiment: If a 32-bit app couldn't call a 64-bit app and vice versa, how could you ever have both on the same computer? Windows Explorer is just an application too...
foxyshadis
29th November 2006, 07:20
You will need 64-bit avisynth for MeGUI (and presumably for general use of x264, unless you like mencoder), which will still not have several features, because many of the plugins have no 64-bit version available yet. Still, you have dgdecode and degrainmedian, what more could you need? :p
Alternately you could force MeGUI to work in 32-bit mode and have both 32 and 64-bit avisynth, but all you gain there is severe compatbility problems.
squid_80
29th November 2006, 07:27
It's possible: http://forum.doom9.org/showthread.php?t=115598
beyondway
29th November 2006, 16:09
It's x264 CLI. It will only work on 64bit Windows. Use it either at the command line or using a GUI like MeGUI or StaxRip. If you're using MeGUI just overwrite the one in megui\tools\x264, if you're using StaxRip overwrite the one in StaxRip\Applications\x264
Thank you very much! And now I have a double-core 64 bits CPU, how can I config the codec to using the max resource of the CPU to improve the coding speed?
Sharktooth
29th November 2006, 16:11
:search:... it has been answered so much times...
beyondway
29th November 2006, 16:22
:search:... it has been answered so much times...
Sorry about that.....................
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