View Full Version : CorePlayer 1.0 Professional Technology Demo
BetaBoy
19th September 2006, 05:53
We have begun sending the CorePlayer 1.0 Professional Technology Demo for Windows XP and Vista first to the users who helped us along the way via an invitation system at CoreCodec.com.
I would like to extend the welcome to test this version to the regulars here at Doom9 before we send it to a much wider audience over the next few days.
Please note this Technology Demo and is limited to 30 days and that we have purposefully not included all the features of our upcoming official 1.0 release like; Streaming, Custom Skins, UPNP, SyncML, CoreTheque Database, Seek and Share Social Networking, etc.
We however have included every codec under the sun.. so bond... Since CoreAVC Professional Edition is bundled with CorePlayer Professional... H.264 videos average about 15% faster performance using the native CorePlayer Framework Vs. using it within the Directshow framework.
The Tech Demo for CorePlayer Mobile for CE, Pocket PC, Windows Mobile, Palm and Symbian is up for release to the general public by Friday.
D9 regulars that want a copy of the CP PRO version... PM me with your email address.... and post comments on anything you find here... thx
BetaBoy
19th September 2006, 06:09
Oh... I was asked why the UI was so 'clean'... its been designed to be intentionally simple. Having clutter on a UI simply does not work. But having the info you need does...
To that end... our UI is designed around something we call "Universal Skins". This allows a skinner to write 'one' skin for ALL our supported CorePlayer platforms... simple right?
The advantage to this approach is that we can also allow the skinner to create customizable interface that the end user himself can then customize to his liking. While this will not be released to CorePlayer 1.2 or 1.3... it allows you to make the Skin UI truely 'yours'.
frodeste
19th September 2006, 14:42
My e-mail is PMed to you now. Thanks for giving us this opertunity.
Sirber
19th September 2006, 15:13
Will I be able to playback rmvb and RV in mkv?
BetaBoy
19th September 2006, 15:25
Will I be able to playback rmvb and RV in mkv?
Not at the moment. We have a DS interface planned or as Haali likes to say a 'wrapper' to allow you to use DS filters installed on the local PC with CorePlayer.
Sirber
19th September 2006, 15:40
Sweet :D
How about DVD, does it supports menus and stuff? Sorry about the questions, but we have little infos in your first post :)
BetaBoy
19th September 2006, 15:53
No CSS support till 1.3 although we already created CoreDVD... we will not add CSS and Interlaced till the November timeframe.
check
19th September 2006, 16:02
Are pricing details available yet? Will purchase of the Windows version give you the Mac/WMob/*nix version too? If not, will there be discounts?
It sounds like you are planning to heavily promote the 'community' aspects of the player. Is it compatible with .flv videos from youtube, et al? Is there further integration with non CC sites?
Also, what do you think the most exciting feature is? :)
BetaBoy
19th September 2006, 16:14
We will announce the various pricing in about 3 weeks. The launch date for Coreplayer.com is set for Monday October 16th.
Sirber
19th September 2006, 16:23
No CSS support till 1.3 although we already created CoreDVD... we will not add CSS and Interlaced till the November timeframe.
Does buying 1.0 gives access to updates?
SeeMoreDigital
19th September 2006, 17:38
The new player sounds great... Well done guys ;)
Sirber
19th September 2006, 17:40
When will the demo be ready? Did the email has been already sent?
Just asking coz I don't trust too much my emails :)
Sirber
19th September 2006, 17:57
alright, got it.
Firsts impressions:
* no options, no right click to get menus
* pretty nice UI (simple)
* slow open menu, if you are deep in a drive and you want to change drive, but easy playlist maker
gonna try playback when I get home :)
BetaBoy
19th September 2006, 18:22
Does buying 1.0 gives access to updates?
Yes all 1.xx users get all 1.xx upgrades for sure... HOWEVER with that being said... DVD will not come 'bundled' for a while but will be sold as a seperate plugin that people can purchase for $4.95.
On a side note... Blu-Ray will be bundled when we release it somewhere around v1.5.
BetaBoy
19th September 2006, 18:27
alright, got it.
Firsts impressions:
* no options, no right click to get menus
* pretty nice UI (simple)
* slow open menu, if you are deep in a drive and you want to change drive, but easy playlist maker
gonna try playback when I get home :)
Filter properties and the like will not be added till a later version after the initial 1.0 release.
breez
19th September 2006, 23:52
I can't access settings by pressing S.
edit: Alt+A for about screen doesn't work either.
Sirber
20th September 2006, 00:38
no fullscreen controls yet
also, 0% CPU use when watching H264+AAC+v2 anime! :D
a great start!
BetaBoy
20th September 2006, 01:18
yeah.... we removed the Settings from the demo... i'll omit the shortcut from the documentation for the demo ;-)
We have fullscreen 'skinned' controls... but its not in the demo.
Let me know if you guys run into any bugs... thx!
Sirber
20th September 2006, 02:23
RV9 in MKV: RealVideo 9 is not supported
RV9 in RMVB: invalid input :)
but you already know :D
quake74
20th September 2006, 11:45
Well, to me this is nothing less than a milestone: I can finally play perfectly all kinds of video up to 1080p encoded in H264 with my laptop equipped with a Pentium M 1.86Ghz. It's just too bad that I don't have any HD content (except trailers) to watch :(
check
20th September 2006, 12:17
are you planning to implement a subtitle renderer? will keys (including mouse keys) be fully configurable? There's nothing I hate more than singleclick = play/pause and doubleclick = fullscreen :P
Will it support selective directshow rendering, ie directshow for audio, inbuilt for video?
All the formats it says it works with play, haven't found any bugs yet.
Just to confirm, it will allow changing output renderer, and support Haali's?
Sirber
20th September 2006, 13:10
Just to confirm, it will allow changing output renderer, and support Haali's?Overlay is the fastest, and Core team like fast things. Maybe they will stick with overlay.
BetaBoy
20th September 2006, 21:02
are you planning to implement a subtitle renderer? will keys (including mouse keys) be fully configurable? There's nothing I hate more than singleclick = play/pause and doubleclick = fullscreen :P
Will it support selective directshow rendering, ie directshow for audio, inbuilt for video?
All the formats it says it works with play, haven't found any bugs yet.
Just to confirm, it will allow changing output renderer, and support Haali's?
We are independant of any DS Framework constraints. As far as DS compatibility... down the road we will offer some form of DS hook although Haali described it more like a wrapper.
On the CorePlayer Framework renderer... here is some more information. (A pre word... 'Blit' is the verb to blocks of data, in this case pixels, hence the term we use 'blitter')
The CorePlayer Framework renderer/blitter is first Operating System specific, For example in the various Windows enviroments we still use DirectDraw mode for the blitter to put the decoded images to video memory. However for CE the "differentiating product" is the blitter code which very optimized dynamically generated ARM code. It uses WMMX if available. It then converts YUV to RGB during writting the pixels in video memory (ARM supports both 16bit and 32bit RGB output). It supports zooming, dithering, color adjustments. Zooming supports nearest neighbor and also a form of bilinear mode (later is better).
The blitting code is dependent on cpu type, like ARM. Also MIPS and SH3 is supported but with limited features. For example x86 is not dynamically generated, but only hardwired MMX routines. The actual video output device handling is platform dependent. This is what gets the video memory address, or overlay handling, etc...
So most of the time DirectDraw supports the exact pixel format that decoder uses, so the blitting is just coping memory. But as an example if overlay is not availble, the blitter has to convert YUV to desktop RGB pixel format. This is done by hardwired mmx routines. They are not as flexible as the dynamic ARM code. In that on portable devices there can be lot of options for blitting (rotate, dither, color,....). Making all variation hardwired code would not be efficient. We also support rotation on ARM,MIPS,SH3 but not on x86 (well, there is a general C blitter code, which is slow, and rotation would fallback to that on x86).
So the CoreCodec engineers refer to this renderer/blitter process as being faster then anything available in other media players.
Kostarum Rex Persia
20th September 2006, 23:30
BetaBoy, what about CoreAVC 1.2, release date and changelog, please.
Sirber
21st September 2006, 01:06
This is CorePlayer thread...
reporting your post for rule #3) Keep the focus
lopoz
11th July 2007, 17:23
Any ETA on the Mac version?
I'm longing for a player thats stable and can display sub/idx subtitles and stable MKV playback....
Chroma does MKV reasonably good and MPlayer handles sub/idx subs, but it would be great to have a player that does both!
[edit] oops, this thread has been dead for a while now.. sorry
Selur
4th August 2007, 23:32
Any news when CorePlayer is avialable for Windows?
(http://coreplayer.com/index.php?option=com_content&task=category§ionid=4&id=15&Itemid=29 sais 'Coming Soon!' for some time now. ;))
Cu Selur
BetaBoy
6th August 2007, 08:54
Windows _IS_ available only for our OEM customers at this time. We however have opted to push the desktop version out to consumers as our demographic testing said they wanted MORE then when we had in the player.
Simply said CorePlayer Pro is an all-in-one-file, plays-it-all playback solution like VLC or MPlayer... but with some very distinguishable differences. But for us its a hard balance as we are all about the simplistic power of what we are doing with CorePlayer vs the more advanced features like say a Nero or PowerDVD. We are not those players... nor do we want to be.
So atm no date....
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