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View Full Version : how to save settings for avi.net


Nrmf
21st January 2006, 04:00
i use avi.net to make my conversions how do i save the xvid settings settings i am using so that they get used everry time, when i go check thme on occasion they are set to different things.

Nrmf
21st January 2006, 18:45
anyone

iNFO-DVD
21st January 2006, 19:45
What do you mean? Save what XVID settings? The only 'xvid' settings you can choose are the size or bitrate and as that's dependant on what you load in it's hardly worth saving.

Or am I missing something?

Nrmf
21st January 2006, 21:13
well i guess when i loaded autogk as wel it put a xvid directory in my start programs area of win xp ...everytime i go look at it its not at what i set it at...so if i hear your tone right avi.net has nothing to do with this it use xvid based on the options i selct in it.if this is correct could you please add DTS audio to your AWESOME program along with the ability to handle High Def Files(.ts,.tp)

chilledoutuk
21st January 2006, 23:55
what i think he means is that it would be useful if you could save changes in settings as the default settings so that you can set say the output size and then open every episode of what your encoding and quee up the job without having to change to output size or whatever everytime.

Koepi
22nd January 2006, 08:25
So this post is definatly not about xvid. Moving to the newbies forum where it should be. Also remember the fourm rules: especially rule 1, 3, 11 (thread bump post) and finally 12 (thread bump post).

Please do us all a favor and respect the rules next time.

Cheers
Koepi

Nrmf
22nd January 2006, 20:24
just unreal

weaver4
23rd January 2006, 00:34
When I use avi.net (which I do all the time) I need to go in and set the codec to DivX and then set the video rate to 1100kbs. Set the audio the way I want it.

Since I do this for every backup it would be great if AVI.NET would remember these settings.

BTW: I have a class for storing parameters in a ini file using visual studio. It makes this job very, very easy.

ammck55
23rd January 2006, 01:34
just unreal

Moving your request was an appropriate action, posting something as useless as your last response usually won't produce your desired result....getting help.