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Bathrone
13th January 2006, 02:14
Thanks to the previous advice of not having to put an entry into my script if I have the plugin DLL's wihtin the AviSynth plugin directory.

I got thinking - is there any negative effect to loading plugins that my script is not actually using?

Thanks

foxyshadis
13th January 2006, 06:07
Been discussed before, but no. (Older versions would occasionally crash with too many plugins, doesn't happen anymore though.) Memory usage is pretty minimal and it doesn't cause any additional processing time.

Alain2
13th January 2006, 12:51
Using avisynth 2.56a (but was true on 2.55), too many plugins/avsi in the plugins folder of avisynth cause "out of memory" errors when trying to open an avs with mpc (using some heavy filtering like dehalo_alpha, limitedsharpen, etc). Removing some plugins solved the issue. I have 768 Mo ram.

Boulder
13th January 2006, 13:22
Also some plugins tend to cause problems if they are autoloaded. I just recently had to clear the plugins directory from unused ones as MVTools and mg262's LimitedSupport plugins wouldn't work.

mg262
13th January 2006, 13:28
LimitedSupport? That's pretty strange... it's not linked with any external libraries, not doing anything except registering functions on load time and all the compiler options are at default. I'd like to know more about this. If you have a moment, would you mind checking whether one of my other plug-ins -- e.g. Average -- causes the same problem?

Edit: it's here
http://forum.doom9.org/showthread.php?p=727898#post727898

communist
13th January 2006, 13:56
Just dont put plugins for older versions of AviSynth (v2) in that directory like LoadPluginEx.dll or Dust.dll etc.

Other problems are that there are too many dll files in your plugins dir which could cause the
"Avisynth open failure:
Avisynth: script open failed" error. Also see http://forum.doom9.org/showthread.php?t=100578 and http://forum.doom9.org/showthread.php?t=82223

It seems to me that with 2.5.6 I can put more dll / avsi files into the plugins dir than with 2.5.5.

Boulder
13th January 2006, 15:18
LimitedSupport? That's pretty strange... it's not linked with any external libraries, not doing anything except registering functions on load time and all the compiler options are at default. I'd like to know more about this. If you have a moment, would you mind checking whether one of my other plug-ins -- e.g. Average -- causes the same problem?

Edit: it's here
http://forum.doom9.org/showthread.php?p=727898#post727898
Oh, I meant that I couldn't get MVTools and LimitedSupport working until I removed some plugins from the plugins directory. I just don't remember which ones I removed as I cleaned the directory quite thoroughly.