foxyshadis
8th January 2006, 00:40
I've tried various combinations of adding grain, blurring it around, sharpening, and so on through ffdshow and avisynth, and so far I haven't succeeded. I can successfully make it look like a nasty air capture, a 5th generation vhs tape, interference noise, and so on, but not make it really pleasing.
I know this topic has come up off and on, but I haven't seen definitive solutions, a few I've seen posted didn't really look much better than ffdshow's. I'm not even sure what I'm looking for. I was hoping someone could suggest some avisynth methods of adding grain, that run blazing fast, looks great, and hide too-smooth video, along with any minor ringing/blocking. I don't know if effective edge dithering or basing grain on full frame brightness, underlying pixels, or whatever would be more effective than random/gaussian distribution, I don't know enough about film theory.
FFdshow noise also has the weird property that it always reduces luma, never increases. I don't know if there's a good reason for that or not.
I know some people hate grain, those coming from a photographic background especially, but I don't want to have another thread arguing its merits. So does anyone have good ideas?
I know this topic has come up off and on, but I haven't seen definitive solutions, a few I've seen posted didn't really look much better than ffdshow's. I'm not even sure what I'm looking for. I was hoping someone could suggest some avisynth methods of adding grain, that run blazing fast, looks great, and hide too-smooth video, along with any minor ringing/blocking. I don't know if effective edge dithering or basing grain on full frame brightness, underlying pixels, or whatever would be more effective than random/gaussian distribution, I don't know enough about film theory.
FFdshow noise also has the weird property that it always reduces luma, never increases. I don't know if there's a good reason for that or not.
I know some people hate grain, those coming from a photographic background especially, but I don't want to have another thread arguing its merits. So does anyone have good ideas?