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Sirber
15th March 2006, 17:30
No, just animeLQ. That's all! I swear!
Besides, when I "filtered like crazy" was just for testing purposes.Yeah right :p

is x264 using both CPU? I heard avisynth is not SMP.

Eretria-chan
15th March 2006, 17:39
Yes, both cpus are almost peaking, so they are both being utilized.

Sirber
15th March 2006, 17:54
in the logs, is x264 using 2 threads?

Eretria-chan
15th March 2006, 19:23
[2006-03-14 : 23:03:17] : ***** Encoding Video to x264 File (x264) *****
[2006-03-14 : 23:03:17] : "F:\RealAnime 4\bin\x264.exe" --me umh --subme 6 --8x8dct --mixed-refs --ref 8 --b-rdo --analyse "all" --trellis 1 --min-keyint 12 --min-keyint 600 --bime --direct auto --weightb --bframes 3 --filter 2:2 --bitrate 318 --pass 3 --no-fast-pskip --no-psnr --progress --threads 2 -o "F:\RealAnime 4\temp\video_enc_0.mkv.mkv" "F:\RealAnime 4\temp\1.avs"
Indeed...
I will now test without animeLQ. Settings are normal: Medium quality, 318 bitrate, yada yada, though 48 kbps aac audio. And no filtering. At all.

Sirber
15th March 2006, 19:26
ok. then I don't know :p

Eretria-chan
15th March 2006, 19:36
Don't be afraid, there probably is no bug in your software :p
Whew, hey, first pass is going at 38 fps.

Sirber
15th March 2006, 20:02
Smells like bad slow filters ;)
You always filter too much :(

Eretria-chan
15th March 2006, 20:06
But I didn't. I just enabled animeLQ - that's all. I get 9-10 fps on second pass.
I don't write scripts - I simply drag and drop files into RA, change the settings a little and hit start.

Sirber
15th March 2006, 20:08
I don't write scripts - I simply drag and drop files into RA, change the settings a little and hit start.You have to press nicely Start to get few more FPS ;)

Eretria-chan
15th March 2006, 20:13
You mean you actually made the program intelligent enough to slow things down if you are a bad person? You bastard! ;)

^_^x
15th March 2006, 21:26
sirber, this the error code from tomorrow
http://anane.wyger.nl/img/realanime.jpg

note: it popup in all profile except normal

Sirber
15th March 2006, 21:47
use imageshack.us, I don't get it.

anne_so78
15th March 2006, 22:10
I don't get it.
that image (error box) says, "Floating point division by zero."

Sirber
15th March 2006, 22:34
hum...

Can you post the Info of your source? Seems I'm missing the width and height of the source. This is normal if you input AVS. If you use AVS as source, "auto" in Filtering will not work well.

Sirber
16th March 2006, 13:08
RealAnime access violation if I wanna "Info" while encoding then goes in an infinite loop of crash report popup if I close RealAnime.

also, on this source, video doesn't get extracted:
General #0
Count : 167
Count of stream of t : 2
Kind of stream : General
StreamKindID : 0
Count of video strea : 1
Count of audio strea : 1
Count of text stream : 1
Count of chapter str : 0
Complete name : F:\Incomplete\...[A91A22FF].mkv
Folder name : F:\Incomplete\...
File name : ...
File extension : mkv
File size : 296381237
File size : 283 MiB
File size : 283 MiB
File size : 283 MiB
File size : 283 MiB
File size : 282.7 MiB
Format : Matroska
Format : Matroska
Url : http://www.matroska.org
Extensions : MKV MKA MKS
Overal BitRate : 1710392
Overal BitRate : 1710 Kbps
PlayTime : 1386261.000
PlayTime : 23mn 6s
PlayTime : 23mn 6s 261ms
PlayTime : 23mn 6s
PlayTime : 00:23:06.261
Title :
Movie name :
Encoded date : 1097185583
Writing application : mkvmerge v0.9.5 ('The Na Na Song') built on Aug 21 2004 17:46:01
Writing library : libebml v0.7.1 + libmatroska v0.7.3
Cover : Y
Codecs Video : XviD
Audio codecs : AAC LC
Audio_Language_List : Japanese
Text codecs : ASS
Text_Language_List : English

General #1
Count : 167
Count of stream of t : 2
Kind of stream : General
StreamKindID : 1

Video #0
Count : 36
Count of stream of t : 1
Kind of stream : Video
StreamKindID : 0
ID : 1
UniqueID : 510974308
Title : [KAA] Chrono Crusade 02
Codec : XVID
Codec : XviD
Info : XviD project
Url : http://www.koepi.org/xvid.shtml
Bit rate : 1707392
Bit rate : 1707 Kbps
Width : 640
Height : 480
Aspect ratio : 1.333
Aspect ratio : 4/3
Frame rate : 23.976
Frame rate : 23.976 fps
FrameCount : 33236
Resolution : 24
(Pixel*Frame) : 0.232

Audio #0
Count : 35
Count of stream of t : 1
Kind of stream : Audio
StreamKindID : 0
ID : 2
UniqueID : 449347982
Title : Japanese Audio (2 ch)
Codec : A_AAC/MPEG2/LC
Codec : AAC LC
Info : AAC Low Complexity
Channel(s) : 2
Channel(s) : 2 channels
Sampling rate : 48000
Sampling rate : 48 KHz
SamplingCount : 66540528
Language : ja
Language : Japanese

Text #0
Count : 24
Count of stream of t : 1
Kind of stream : Text
StreamKindID : 0
ID : 3
UniqueID : 4182408026
Title : English Subs (ASS)
Codec : S_TEXT/ASS
Codec : ASS
Language : en
Language : English
I'm pretty sure it's related to MediaInfo...

^_^x
16th March 2006, 18:43
sorry, 2 more days. i am on vocation now.
but when trying to encode other file(this time), there is no error.

i may conclude that's not your app bug, as you said.

Sirber
16th March 2006, 18:50
Just fellow that page (https://www.paypal.com/xclick/business=sirber@gmail.com&no_shipping=1&item_name=RealAnime) so I can know your email address and I will mail the answer to ya ;)

^_^x
16th March 2006, 19:15
tadaa....,
yawn .......,
wrong answer
he..he..he...........

Sirber
16th March 2006, 19:52
At least I tryed :)

Sirber
18th March 2006, 00:02
Found a bug with MKV:

http://www.detritus.qc.ca/index.php?entry=entry060316-152819

Also, I'm wondering, what if I drop DropDupe for RV10 and use the "new rate control"? It might decrease wuality on low bitrate but it will always hit the desired filesize.

clone83
18th March 2006, 23:07
@Sirber: i dont think that people r going to choose filesize over quality.... to me i think that i would prefer to have more quality then filesize

killerhex
18th March 2006, 23:41
easy for you to say clone83 you probably have a lot of HD space most people dont

Eretria-chan
18th March 2006, 23:43
I would care more for quality. I never estimate filesizes, really... I would take acceptable quality and let the filesize become as it may be...

Sirber
19th March 2006, 00:31
@clone83

Did I miss something? What are you talking about?

clone83
19th March 2006, 00:55
Also, I'm wondering, what if I drop DropDupe for RV10 and use the "new rate control"? It might decrease wuality on low bitrate but it will always hit the desired filesize.

that is what im talking about

Sirber
19th March 2006, 01:27
a curve means constant quality using VBR. Every popular codecs use the curve.

killerhex
19th March 2006, 07:50
how do i encode this video into xvid i tried 2 times and it wont work the video is h.264/avc
i get memcoder error #1


General #0
Count : 167
Count of stream of t : 2
Kind of stream : General
StreamKindID : 0
Count of video strea : 1
Count of audio strea : 2
Count of text stream : 4
Count of chapter str : 0
File extension : mkv
File size : 361968160
File size : 345 MiB
File size : 345 MiB
File size : 345 MiB
File size : 345 MiB
File size : 345.2 MiB
Format : Matroska
Format : Matroska
Url : http://www.matroska.org
Extensions : MKV MKA MKS
Overal BitRate : 2052831
Overal BitRate : 2053 Kbps
PlayTime : 1410610.000
PlayTime : 23mn 30s
PlayTime : 23mn 30s 610ms
PlayTime : 23mn 30s
PlayTime : 00:23:30.610
Title : [Anime-4ever] Samurai Gun 01 : The Man With the Samurai Gun
Movie name : [Anime-4ever] Samurai Gun 01 : The Man With the Samurai Gun
Encoded date : 1141251270
Writing application : mkvmerge v1.6.5 ('Watcher Of The Skies') built on Dec 7 2005 18:53:53
Writing library : libebml v0.7.6 + libmatroska v0.8.0
Cover : Y
Codecs Video : MPEG-4 AVC
Video_Language_List : Japanese
Audio codecs : AAC LC / AAC LC-SBR
Audio_Language_List : Japanese / English
Text codecs : ASS / UTF-8 / VobSub / VobSub
Text_Language_List : English / English / English / English

General #1
Count : 167
Count of stream of t : 2
Kind of stream : General
StreamKindID : 1

Video #0
Count : 36
Count of stream of t : 1
Kind of stream : Video
StreamKindID : 0
ID : 1
UniqueID : 107598507
Title : [a4e]Samurai Gun 01
Codec : V_MPEG4/ISO/AVC
Codec : MPEG-4 AVC
Info : MPEG4 ISO advanced profile
Url : http://ffdshow.sourceforge.net/tikiwiki/tiki-index.php?page=Getting+ffdshow
Bit rate : 2051831
Bit rate : 2052 Kbps
Width : 704
Height : 528
Aspect ratio : 1.333
Aspect ratio : 4/3
Frame rate : 23.976
Frame rate : 23.976 fps
FrameCount : 33820
(Pixel*Frame) : 0.230
Language : ja
Language : Japanese

Audio #0
Count : 35
Count of stream of t : 2
Kind of stream : Audio
StreamKindID : 0
ID : 2
UniqueID : 788421799
Title : Japanese Audio
Codec : A_AAC/MPEG4/LC
Codec : AAC LC
Info : AAC Low Complexity
Channel(s) : 2
Channel(s) : 2 channels
Sampling rate : 48000
Sampling rate : 48 KHz
SamplingCount : 67709280
Language : ja
Language : Japanese

Audio #1
Count : 35
Count of stream of t : 2
Kind of stream : Audio
StreamKindID : 1
ID : 3
UniqueID : 1720844989
Title : English Audio
Codec : A_AAC/MPEG4/LC/SBR
Codec : AAC LC-SBR
Info : AAC Low Complexity with Spectral Band Replication
Channel(s) : 6
Channel(s) : 6 channels
Sampling rate : 48000
Sampling rate : 48 KHz
SamplingCount : 67709280
Language : en
Language : English

Text #0
Count : 24
Count of stream of t : 4
Kind of stream : Text
StreamKindID : 0
ID : 4
UniqueID : 2676840891
Title : ASSA Subtitles
Codec : S_TEXT/ASS
Codec : ASS
Language : en
Language : English

Text #1
Count : 24
Count of stream of t : 4
Kind of stream : Text
StreamKindID : 1
ID : 5
UniqueID : 206490543
Title : SRT Subtitles
Codec : S_TEXT/UTF8
Codec : UTF-8
Language : en
Language : English

Text #2
Count : 24
Count of stream of t : 4
Kind of stream : Text
StreamKindID : 2
ID : 6
UniqueID : 609351574
Title : DVD Subtitles
Codec : S_VOBSUB
Codec : VobSub
Language : en
Language : English

Text #3
Count : 24
Count of stream of t : 4
Kind of stream : Text
StreamKindID : 3
ID : 7
UniqueID : 62676874
Title : DVD Signs and Lyrics
Codec : S_VOBSUB
Codec : VobSub
Language : en
Language : English

Sirber
19th March 2006, 11:45
Don't you feel your bug report miss some things?

http://www.mozilla.org/quality/bug-writing-guidelines.html

Sirber
20th March 2006, 00:59
What does RealAnime.log say?

Sirber
20th March 2006, 02:27
[3/19/2006 : 1:46:39 AM] : ============ Sorry, this file format is not recognized/supported =============
[3/19/2006 : 1:46:39 AM] : === If this file is an AVI, ASF or MPEG stream, please contact the author! ===
[3/19/2006 : 1:46:39 AM] : Cannot open demuxer.Does the 2.avs play in MPC?

killerhex
20th March 2006, 03:35
you talking to me sirber

Sirber
20th March 2006, 03:36
Who else?

killerhex
20th March 2006, 04:10
what you mean AVS

Sirber
20th March 2006, 13:00
Thanks for wasting my time. Have a nice day.

killerhex
20th March 2006, 16:46
the when i played the muxed mkv its says 2.avs theres not directshowsource plugin in avisynth

Sirber
21st March 2006, 04:01
"Output same as source" don't work! Crap software!!! :devil:

loutros
21st March 2006, 19:16
hi,

veiled I want use realanime but it does not go :(
my video source is a video personal of 2 min which comes from my camcorder
(file is .avi 720x576 DV PAL)

I launch realanime by keeping the default settings
I Drag me file in input window & stard encoding
after a few seconds I this obtains

Encoder error #-1 (x264)


i use real anime 4.1.0 with update of march 12, 2006


it is what the problem ?

:(

Sirber
21st March 2006, 19:55
I don't know. Look in RealAnime.log.

killerhex
22nd March 2006, 12:46
hey sirber how do i crop a 512x384 4:3 to 640x360 16:9

Sirber
22nd March 2006, 13:11
I'll release next weekend an update that will cover those area:
* Handeled resize skipped if no source res found (AVS) (no more div / 0 error)
* x264 --threads-input (if SMP)
* x264 subme 7 (for High Quality profile)
* Appropriate default bitrate for iPod profile (x264, xvid) for anime/cartoon content at 24fps.
* Use normal x264 for Handeled profiles, no more DTS x264 :)

What I can't fix:
* RealAnime access violation due to MediaInfo.dll

Soshen
22nd March 2006, 14:35
you add the possibility to change video encoding mode in other way to "sharp" ?

Sirber
22nd March 2006, 14:36
I need more infos for your question.
Also, some "please" and "Can you" would be better. :sly:

Eretria-chan
22nd March 2006, 17:01
What I can't fix:
* RealAnime access violation due to MediaInfo.dll
Can't you catch and ignore the error? Like try in C++.

Sirber
22nd March 2006, 17:03
I'm not sure. The error pop when RealAnime close. When RealAnime is closing, I don't do anything with MediaInfo. Maybe some things in MI are not freed correctly.

Eretria-chan
22nd March 2006, 17:07
Then it might be it does something weird when it is unloaded. I have no idea how Delphi works, but you could take a look at the assembly and see where it goes wrong. I'd do that with C++ and probably track down the problem, but... this is delphi, so I can't help.
Good luck with the issue anyway.

Sirber
22nd March 2006, 17:14
I can get ASm dumps, but it's so useless in delphi :)

I'm in contact with the author of MI via IM, he said he's looking into it.

^_^x
22nd March 2006, 18:06
about floating point division by zero

General #0
Count : 167
Count of stream of t : 1
Kind of stream : General
StreamKindID : 0
Count of video strea : 1
Count of audio strea : 0
Count of text stream : 0
Count of chapter str : 0
Complete name : G:\Movie\Anime Clip\Holy Leaping Ninjas.mpg
Folder name : G:\Movie\Anime Clip
File name : Holy Leaping Ninjas
File extension : mpg
File size : 62160900
File size : 59.3 MiB
File size : 59 MiB
File size : 59 MiB
File size : 59.3 MiB
File size : 59.28 MiB
Format : MPEG-1
Format : MPEG-1 multiplexer
Extensions : M1S MPEG MPG MPE MPGX MPM
Overal BitRate : 1759517
Overal BitRate : 1760 Kbps
PlayTime : 282627
PlayTime : 4mn 42s
PlayTime : 4mn 42s 627ms
PlayTime : 4mn 42s
PlayTime : 00:04:42.627
Codecs Video : MPEG-1 Video

Video #0
Count : 36
Count of stream of t : 1
Kind of stream : Video
StreamKindID : 0
Codec : MPEG-1
Codec : MPEG-1 Video
Bit rate : 1600000
Bit rate : 1600 Kbps
Bit rate mode : CBR
Width : 640
Height : 480
Aspect ratio : 1.333
Aspect ratio : 4/3
Frame rate : 29.97
Frame rate : 29.97 fps
FrameCount : 8470
(Pixel*Frame) : 0.174
Delay : 0


#------------------------------------------------------------------------
encoder error #57 (beSweet), then i created d2v project
#-------------------------------------------------------------------------

General #0
Count : 167
Count of stream of t : 1
Kind of stream : General
StreamKindID : 0
Count of video strea : 0
Count of audio strea : 0
Count of text stream : 0
Count of chapter str : 0
Complete name : G:\Movie\Anime Clip\Holy Leaping Ninjas.d2v
Folder name : G:\Movie\Anime Clip
File name : Holy Leaping Ninjas
File extension : d2v
File size : 36848
File size : 36.0 KiB
File size : 36 KiB
File size : 36 KiB
File size : 36.0 KiB
File size : 35.98 KiB

Sirber
22nd March 2006, 18:12
RealAnime can't make automatic resizing when AVS input.
MPEG is AVS input :)

Go in Filtering and set your resize by hand.

^_^x
22nd March 2006, 18:26
just like that.
Hmm.......

Sirber
22nd March 2006, 18:39
MediaInfo don't support AVS yet, so I can't get infos from it.

bond
22nd March 2006, 19:08
killerhex, judging from your questions you are either a troll or you really need to read up a lot more

so if you are a serious member, :search:

ggab
23rd March 2006, 00:48
2 things with RA 4.1:

i can't preview my avisync via mplayer anymore..

the AVS file type is not selectable in Files, Input, Add files menu.


byebye

Sirber
23rd March 2006, 01:01
i can't preview my avisync via mplayer anymore..Yeah, I removed that. Too "advanced" ;) and adds 8MB to the package.
the AVS file type is not selectable in Files, Input, Add files menu.I'll add that.
byebyeCya!

grss1982
27th March 2006, 10:54
Noob here.

Just two quick question, actually:

(1) Do you guys have a comprehensive guide (for iditos like me) on how to use this really cool program ir do I need to read through the 51 pages of this thread?

(2) I've actually tried converting to *.rmvb using this software without changing anything in the settings. And I was wondering what settings should I change to achieve the 30 to 50mb conversion to *.rmvb of the run of the mill 175mb *.avi file. I think at default settings when I installed realanime its was set to three pass or something?

THANKS for any help.

Eretria-chan
27th March 2006, 10:57
If I remember correctly, there was a guide?
In theory, all you need to do is drop the files you want to convert into RA and hit start. Make sure you grab the latest version, too.

bond
27th March 2006, 13:34
Sirber, latest avisynth update fixes the issues which lead to the useage of the 64bit mdhd atom in mp4, which quicktime and mplayer dont handle

therefore you might want to consider removing nicefps...

Sirber
27th March 2006, 13:58
@bond

AVS 2.5.7 Alpha1 [260306] ?

@grss1982

I started a guide, but I didn't finished it. DeathTheSheep convinced me it was useless.

I have no clue in the understanding of your question #2 :(

clone83
27th March 2006, 14:08
@grss1982: u eed to use about 230 bitrate to 30-40mb ending file size in RA.

bond
27th March 2006, 14:32
@bond

AVS 2.5.7 Alpha1 [260306] ?
yep a

Sirber
27th March 2006, 14:41
What's the big hurry to remove NiceFPS? ;)

bond
27th March 2006, 14:49
What's the big hurry to remove NiceFPS? ;)it creates files with insane framerates

Sirber
27th March 2006, 15:27
it creates files with insane frameratesk. I'll trust you on that one, but it's the last time :devil: ;). Will be in next release.

Veterinar
27th March 2006, 15:46
Sirber,

have you tried 'improved x264' by MSU Graphics & Media Lab (Video Group) ?

http://www.compression.ru/video/x264/x264_improvement_en.html

They develop video quality mesuring tools, and recently they did something to x264 sources using theirs methods as guide.
I wonder if this improvement can squeeze more kbps for RealAnime.

Sirber
27th March 2006, 15:58
@Veterinar

I didn't test it, since it's not up to date. Also, I read many post saying MSU improvements are not that good.
If you want to test it, just replace x264.exe in /bin folder with MSU build. But, I don't support custom builds nor build that didn't come with RealAnime :)

Sirber
28th March 2006, 04:51
Anyone interrested that I add this?
Decomb v5.21 w/ Variable Frame Rate Mode

What this does
==============
This uses the mode=3 algorithm to decide if a cycle is film or video.
If it's film, then a frame is decimated. If it's video, then all
frames are passed. That means it outputs 4 frames for 23.976 fps with
film cycles and 5 frames for 29.97 fps with video cycles.

This hasn't been extensively tested. You can use mode=3 with show=true
for a comparison. mode=4 should output 4 frames for each cycle with
"chose #, dropping" and 5 frames with "chose #, decimating all-video
cycle".

DLL Filenames:
...P4 - optimized for Pentium 4
...P3 - optimized for Pentium Pro, Pentium II, and Pentium 3


Example Usage
=============
Decimate(mode=4,threshold=1.0,progress=true,timecodes="timecodes.txt",vfrstats="video.vfrstats",priority=1)

mode=4 is the VFR mode

timescodes="file" is the file to output timecodes for muxing with
mkvmerge. "timecodes.txt" is the default

progress=true toggles the progress gui dialog, defaults to true (*note
renaming the dll will cause the gui to fail)

vfrstats="file" is the file to read, or if not found to write vfr
frame decisions to. If this file exists it will be loaded and used,
no VFR 1st pass will need to be done, and timecodes file will not be
written. It's handy to use so you only have to run the VFR 1st pass
once, however if you change the video input to decimate at all you
should delete the stats file to it is regenerated.

priority=1 sets the priority for the vfr 1st pass to "below normal"

Usage & misc notes
==================
This is only slow upon loading the filter because it has to process
all frames. Seeking afterwards is very fast.
The decimate threshold does make a difference.
>From my experience, hints from telecide screw decimate up.


History
=======
v0.1 (6/30/04):
Initial release of both 1-pass and 2-pass versions
The 1-pass version doesn't support seeking and doesn't output the
correct number of frames

v0.2 (7/2/04):
The 1-pass version might have been buggy along with those limitations,
so it was removed
Optimized and fixed bugs in the 2-pass version

v0.3 (7/3/04):
Fixed "-" to "," with frame ranges in the timecodes file
Fixed a critical bug with frame ranges

v0.4 (7/4/04):
Integrated code for a progress bar
Fixed more bugs with frame ranges

v0.5 (7/4/04):
Slight changes to progress gui

v0.6 (7/5/04):
Added vfrstats parameter for fast re-loading.

v0.9 (7/20/04):
re-coded VFR 1st pass calculations for more efficiency
Fixxed dropping of frame 0 bug
Added vfrpriority option to set priority for the VFR 1st pass

v1.0 (8/2/04):
More detailed information shown for show=true (thanks Guyver).
Switched telecide hints default to false, it tended to force bad
decisions a lot.
Better handling of last cycle.

v1.01 (8/3/04):
Removed all hardcoded references to framerate

Eretria-chan
28th March 2006, 10:53
I haven't the slightest clue what it is. If it does offer any advantages, then I suppose, yes...

berrinam
28th March 2006, 11:54
Just a few comments. Please don't take them as criticism:

VFR-support like you suggested is clearly the best way to deal with hybrid material, assuming that you can play it back on something that supports it (which limits you to only using it in Matroska....). Also see my next point about this.
You may want to switch over from Decomb to TIVTC and TDeint for your AviSynth processing. TIVTC is a package which tritical to copy Decomb's functionality and improve it, and the general consensus is that it is far superior. It's supported VFR for ages, as well as special anime decimating modes, edge-directed interpolation which is good for anime, and a whole lot of other things.
Looking through the GUI, it seems like you support RV10's DropDupe. I don't know anything about how this, but there are some AviSynth filters which drop frames -- in particular, DeDup can drop frames and also signal them through matroska VFR/timecodes files. If this was selected, you could (and should) remove the Decimator from your script, as DeDup will act as an unguided decimator by itself.
Is it really possible to select deinterlace and IVTC at the same time? The GUI seems to indicate that it is (you can check both boxes at once), but I don't know if it actually does enable both options. It shouldn't, because it is bad to deinterlace AND IVTC

grss1982
28th March 2006, 12:13
@grss1982: u eed to use about 230 bitrate to 30-40mb ending file size in RA.

OK. got it. :sly:

THANKS!!!!! :D

Sirber
28th March 2006, 13:59
@berrinam

I use IT for IVTC and Decomb for Deinterlace. I'll be happy if you can provide a link for TIVTC and TDeint.

I don't like DropDupe, I might remove the option and use a Curve-based rate control instead of old RV streaming rate control, thus remove RV10 dropdupe.

Is it really possible to select deinterlace and IVTC at the same time? The GUI seems to indicate that it is (you can check both boxes at once), but I don't know if it actually does enable both options. It shouldn't, because it is bad to deinterlace AND IVTCIf the user check everything... not my fault :)

Eretria-chan
28th March 2006, 14:05
Ahaha, but it is YOUR resposibility to make the user cannot, since the program is aimed at n00bs, as you let us know.

Sirber
28th March 2006, 14:11
alright. I will fix that. :(

@Eretria-chan

If you look at the license, I have absolutly no resposibility about RealAnime :p

Eretria-chan
28th March 2006, 14:15
Okay, the authors then :p The authots are responisble to lock out n00bs to do bad things ;)

Sirber
28th March 2006, 14:22
Well, each checkbox is an individal by itself, one cannot just disable the other, it's against democracy.

Also, checkbox are patented by Microsoft, and I have no way to modify the way they work (API), so you should blam M$ for that.

I care about my not responsability you see ;)

Eretria-chan
28th March 2006, 14:27
You just make up excuses :p
If each checkbox is individual, then the form or window itself is an indivudal and you have no right to limit its size to so small ;)
You should know as well as I do it is fully possible to modify the GUI to disable things and whatnot.

Sirber
28th March 2006, 14:29
You should know as well as I do it is fully possible to modify the GUI to disable things and whatnot.Well, not in Delphi 7 ;)

Eretria-chan
28th March 2006, 15:39
Windows API? If not, scrap Delphi as it pretty much plainly sucks if it cannot do such a thing :S
Or you can send windows messages such as WM_ENABLE and WM_DISABLE or something... don't remember the exact message.

Sirber
28th March 2006, 15:47
I was kidding. :p

I will make a DropDown menu so you can only chose 1 filter:

IVTC (IT.dll)
DeInterlace (Decomb.dll)
IVTC VFR (Decomb521VFR2Pass-P3.dll)

and other anime-optimized ICRD and Deinterlace, as well as other VFR.

VFR will only work in Matroska, not RMVB not MP4.

Eretria-chan
28th March 2006, 15:53
I was kidding. :p
Are you sure? :devil: Don't lie now, you know what happens :devil:
It's not nice to lie to people :devil:

Sirber
28th March 2006, 15:59
well, when I massively use ;) and :p, it's cristal-clear that I'm kidding...

leowai
28th March 2006, 16:13
well, when I massively use ;) and :p, it's cristal-clear that I'm kidding...
OK. This is the latest trick that I learnt today for RealAnime 4. :D
(See, I used ":D" means I'm kidding too! :p)

cheers.

berrinam
28th March 2006, 22:17
TDeint and TIVTC are both found in the same post (http://forum.doom9.org/showthread.php?t=82264)

Sirber
28th March 2006, 22:20
TDeint and TIVTC are both found in the same post (http://forum.doom9.org/showthread.php?t=82264)Thanks!

berrinam
28th March 2006, 22:53
For anime sources, EEDI2 also works very well (it's also in the same post) for deinterlacing. So, instead of plain
TDeint as your deinterlacer, you can use Interp = SeparateFields().SelectEven().EEDI2()
Deinted = TDeint(edeint=Interp) for better results. Also look at the TIVTC - Common usage examples file for IVTC scripts specific to anime.

Sirber
28th March 2006, 23:20
k

I will dump IT and Decomb, and use anime-optimized stuff.

Thanks!

grss1982
31st March 2006, 03:53
Hi everyone,

Noob here, again. :eek:

Just wanted to ask what do I do with *.mkv files that I want converted into *.rmvb unsing RA4? Do I just drag them to RA4 and let it rip

OR

do I need to change something like setting what audio (Japanese or english) to use and whether I would prefer subtitles.

BTW, I prefer english subs and japense audio, so I was wondering are this settings ON by default in RA4? :confused:

:thanks:

Sirber
31st March 2006, 03:55
Just set RMVB output and you are all set. If your source is too complicated, RealAnime will output to MKV instead.

Please note that RMVB has not been tested much, errors can happen and your feedback is important :D

[edit]

and please don't be noob here again ;)

[edit 2]

No offence intended, was kidding :D

Sirber
7th April 2006, 01:56
Found why I get Access Violation from time to time, the Log system is not always freed from RAM so RealAnime crash like a crying baby.

It's Lain's fault!!!! mouhahahahahahahaa ;)

and-y
7th April 2006, 12:43
Hi, nice to know you siber.
I'm already know Realanime for long time but really
Make me confusing in your ver2.25 and ver3.2 .So, I still
use Divx for backup anime series (only 4-6 series in one CD's) until I meet realanime 4.00RC3 :) .

I have much question for you , first, my apologies if my english was not too good, and I only rent computer to use internet, so if you answer my question, its maybe not so fast to answer (I only once a week use internet!) :scared:

ok I just to the point :

1.when I ripp a video with realanime 4RC3 which have trouble
picture in the middle part, the sound become not synchronize,
can you give a tip to Rip that video and make them smoothly
synvhronize without pass the sound encoding..? (maybe to
split them both and encode in different way?)
and I already read in this thread about the sound has delay
when rip video with realanime use x264 and Aac+v2, if use
RV10 with Aac+v2, are that problem still happen?

2.I still wonder why when I use the lastest realanime 4.1.0
default setting ,my ripping in 2nd pass with x264 can be more
slower than ver 4.0.5 (in 4.0.5 the speeds was 6-7 fps rather
than ver 4.1.0 which drop to only 1.5-2 fps!! :eek: ).it also
happen when I change the x264 from 4.1.0 to 4.0.5 in bin
directory and also I use the update from chronocross build
v477 and the result was same, are they have relative with the
spec which I have ?(AthlonXP Barton 2500+, 512 Mb Ram,
WinXP SP1)

3.just for info for n00b also which read in this thread and maybe
please give me more triks in realanime :helpful:

filter deen b2 (a2d) + aWarpSharp give a good result for bad
source video but eliminate some detail and can't give good
result to shadow and between 2 similiar color (like gradation or
transition color, so I think this is just for bad source only which
can give better result) I just fortune to test this and this is the
comparation:

[pic]nofilter
[pic]Convolution3D LQ
[pic]deen b2 (a2d) + aWarpSharp
see in attachment

this is my configuration filter in RA 4.0 RC3

[pic]setting
see in attachment
D:\temp\down_planning\setting.jpg

- AutoCrop : to eliminate the black border in 4 area
automaticly, too bad because in myplace the Anime
quality was so low, so it's really hard to crop picture
manualy.
- ConvertToYV12 : since all the source was from VCD, so
I only process the mpeg1 (.DAT) type video. When I
convert it to mpeg2 (.mpg) the quality more worse!
(give artifaks) so I change the ekstension name file
examp: file_1.dat to file_1.mpg and drag it into RealAnime
and it works well without problems!!! (thanks god!! :) )
but the problem was I cannot use filter like Con3d etc..
until I find this way! (just convert to YV12)
- Lanczos4Resize : I think I ever to see you say that :
Lancos > Bicubic (more better), so I use it.
- Deen b2 (a2d) + aWarpSharp , I already try many
combination and I think this is best so far (for my case).
But I think I don't have much experience about it .Maybe
cause another choice filter give me death fps !(make too
slow, just 2.5-4 fps!!) with this I still get (4.5-5 fps)in
2nd pass with x264.I use this without filter after all
inside x264 (no filter)
So Siber, please can you give another way to implement a
avisynth filter in ver 4.0.5 which you dont provide?

Since I use Realanime I really want to have the result was
more good than before rip, eventhough use ripping software
just only "decrease the quality" but I think with this way :
use Realanime = Better + Smaller Video file
(isn't that good to hear? :D ).

4.I already try and see the result (I'm sorry I just only doing
"trial error activity" to learn about something, not soo
advance ) and I make 3 group of video which I want to
backup ("Nice anime", "Plain anime", and "Bad anime" cause in
one episode in a series, sometimes the quality of picture and
story was change! but I wont to pass one episode in a
series!!) and make this configuration choice :

(all with x264 and aac+v2 codec 640x480 or 640x360 with
realanime 4RC3 )

vid_bit | aud_bit | pass | size
Nice : 330 48 3 69 Mb
Plain : 318 32 2 64 Mb
Bad : 275-265 24 2 54 Mb

( Maybe you think, thats crazy!!! the bitrate just 265 in
640x360! but I already try it with that filter too and the
result was still good then I ever use with divx in 450 kbps!! )
this is the sample:

[pic]sample_after (x264 640 x 360 video 265_kbps audio
24_kbps)
[pic]sample_ori (mpeg1 352 x 240)
see in attachment

D:\temp\down_planning\DSS x264 bitrate.jpg

so I think just only my opinion, so I just want to say how
about you all who use this software? ,are you have another
opinion and suggestion? (plus siber, I hope you can make
this program can save profile like ver 3.2 or you have
another method?)

5.When I use low bitrate with RealVideo 10 codec in RA 4.0 RC3,
the video speed was Awful!! when the audio is still usualy
untill end of playing, the video was already play more than
once! (looping), when I try it with RA 3.2 that problem not
happen. My Source was file.DAT (mpeg1) with setting like
above. and in my another test, if use RV10 in low bitrate (I
think maybe 200_kbps) the fps of video drop, are that happen
cause I use Drop dupe option? But I just want to tell you
about this, cause when I use 240_kbps as bitrate with RV10
codec, the result was junk. (I just want to test it, trying save
more space in "Bad" category :devil: but that failed! ).

6.I think you already know that output choice "same as source"
was not work at all. :confused:

Thanks to make our day more bright :thanks: , this is my fist post (still not experienced yet) .and sorry I cannot give you any money support, I
just pray that somebody will give it to you... ;)

and-y
7th April 2006, 12:58
I think i wrong about the attachment :( , so I update more :) :

Sirber
8th April 2006, 21:12
Hi, nice to know you siber.Sirber :devil: ;)
1.when I ripp a video with realanime 4RC3 which have trouble
picture in the middle part, the sound become not synchronize,
can you give a tip to Rip that video and make them smoothly
synvhronize without pass the sound encoding..? (maybe to
split them both and encode in different way?)
and I already read in this thread about the sound has delay
when rip video with realanime use x264 and Aac+v2, if use
RV10 with Aac+v2, are that problem still happen?That is a trouble with AAC HE and PS. I can't fix that on my side coz the delay can change depending on the source.
2.I still wonder why when I use the lastest realanime 4.1.0
default setting ,my ripping in 2nd pass with x264 can be more
slower than ver 4.0.5 (in 4.0.5 the speeds was 6-7 fps rather
than ver 4.1.0 which drop to only 1.5-2 fps!! :eek: ).it also
happen when I change the x264 from 4.1.0 to 4.0.5 in bin
directory and also I use the update from chronocross build
v477 and the result was same, are they have relative with the
spec which I have ?(AthlonXP Barton 2500+, 512 Mb Ram,
WinXP SP1)Profiles changed from 4.0.5 to 4.1.0, so encoding is a bit slower but quality is higher.
3.just for info for n00b also which read in this thread and maybe
please give me more triks in realanime :helpful:

filter deen b2 (a2d) + aWarpSharp give a good result for bad
source video but eliminate some detail and can't give good
result to shadow and between 2 similiar color (like gradation or
transition color, so I think this is just for bad source only which
can give better result) I just fortune to test this and this is the
comparation:

[pic]nofilter
[pic]Convolution3D LQ
[pic]deen b2 (a2d) + aWarpSharp
see in attachment

this is my configuration filter in RA 4.0 RC3

[pic]setting
see in attachment
D:\temp\down_planning\setting.jpg

- AutoCrop : to eliminate the black border in 4 area
automaticly, too bad because in myplace the Anime
quality was so low, so it's really hard to crop picture
manualy.
- ConvertToYV12 : since all the source was from VCD, so
I only process the mpeg1 (.DAT) type video. When I
convert it to mpeg2 (.mpg) the quality more worse!
(give artifaks) so I change the ekstension name file
examp: file_1.dat to file_1.mpg and drag it into RealAnime
and it works well without problems!!! (thanks god!! :) )
but the problem was I cannot use filter like Con3d etc..
until I find this way! (just convert to YV12)
- Lanczos4Resize : I think I ever to see you say that :
Lancos > Bicubic (more better), so I use it.
- Deen b2 (a2d) + aWarpSharp , I already try many
combination and I think this is best so far (for my case).
But I think I don't have much experience about it .Maybe
cause another choice filter give me death fps !(make too
slow, just 2.5-4 fps!!) with this I still get (4.5-5 fps)in
2nd pass with x264.I use this without filter after all
inside x264 (no filter)
So Siber, please can you give another way to implement a
avisynth filter in ver 4.0.5 which you dont provide?

Since I use Realanime I really want to have the result was
more good than before rip, eventhough use ripping software
just only "decrease the quality" but I think with this way :
use Realanime = Better + Smaller Video file
(isn't that good to hear? :D ).I don't use filtering much, I'm affraid I cannot help you on that.

4.I already try and see the result (I'm sorry I just only doing
"trial error activity" to learn about something, not soo
advance ) and I make 3 group of video which I want to
backup ("Nice anime", "Plain anime", and "Bad anime" cause in
one episode in a series, sometimes the quality of picture and
story was change! but I wont to pass one episode in a
series!!) and make this configuration choice :

(all with x264 and aac+v2 codec 640x480 or 640x360 with
realanime 4RC3 )

vid_bit | aud_bit | pass | size
Nice : 330 48 3 69 Mb
Plain : 318 32 2 64 Mb
Bad : 275-265 24 2 54 Mb

( Maybe you think, thats crazy!!! the bitrate just 265 in
640x360! but I already try it with that filter too and the
result was still good then I ever use with divx in 450 kbps!! )
this is the sample:

[pic]sample_after (x264 640 x 360 video 265_kbps audio
24_kbps)
[pic]sample_ori (mpeg1 352 x 240)
see in attachment

D:\temp\down_planning\DSS x264 bitrate.jpg

so I think just only my opinion, so I just want to say how
about you all who use this software? ,are you have another
opinion and suggestion? (plus siber, I hope you can make
this program can save profile like ver 3.2 or you have
another method?)Sorry, I removed the custom profiles since it was bulky and useless in most case. Also, depending in what you encode, changing the bitrates (2 clicks!) ain't too hard no? :)

5.When I use low bitrate with RealVideo 10 codec in RA 4.0 RC3,
the video speed was Awful!! when the audio is still usualy
untill end of playing, the video was already play more than
once! (looping), when I try it with RA 3.2 that problem not
happen. My Source was file.DAT (mpeg1) with setting like
above. and in my another test, if use RV10 in low bitrate (I
think maybe 200_kbps) the fps of video drop, are that happen
cause I use Drop dupe option? But I just want to tell you
about this, cause when I use 240_kbps as bitrate with RV10
codec, the result was junk. (I just want to test it, trying save
more space in "Bad" category :devil: but that failed! ).RealVideo has not been fully tested and no one in the dev team use it anymore. best use higher bitrates than for x264.

6.I think you already know that output choice "same as source"
was not work at all. :confused:Fixed in 4.1.1m, to be released soon.

I hope it answer your questions. But, please next time, make it shorter :)

Sirber
8th April 2006, 21:13
Seems we put our finger on the right spot. No more access violation! Gonna release RealAnime 4.1.1 ASAP!

Sirber
8th April 2006, 22:34
4.1.1 is out:

Changelog (http://www.detritus.qc.ca/comments.php?y=06&m=04&entry=entry060408-162705)
Download (http://www.detritus.qc.ca/static.php?page=static060310-005835)

and-y
11th April 2006, 10:04
@Sirber

Fixed in 4.1.1m, to be released soon.
I hope it answer your questions. But, please next time, make it shorter :)


ah okay, (my bad to wrong spelling your name ):p
I'll try the new RA and, maybe next time I'll make my
question more shorter, but in same amount of word !
(make in many post :) , just kidding)

we (me and all myfriends) will wait your new progress (:thanks: )
:cool:

bay the way : are you make thread also about your another
software (Detritus Player) ?

Sirber
11th April 2006, 13:12
bay the way : are you make thread also about your another
software (Detritus Player) ?No, I didn't yet :) I should though.

[edit]

Here it is: http://forum.doom9.org/showthread.php?t=109873

OCedHrt
12th April 2006, 11:46
I can't access the site. Is it my crappy cable company or is the site down?

After a quick tracert, seems to be something on the Canadian side, so seems to me your site is down :/

Sirber
12th April 2006, 13:25
Seems my work router died or something. I'll check when I get to work.
Or my IP changed... I'm running Angry IP Scanner to find it

[edit]

fixed.

Sirber
14th April 2006, 01:32
In RealAnime 4.1.1, you can still get an Access Violation error after encoding multiple files then closing RealAnime. I think I found the cause, again an object not freed. I'm investigating.

If I resolve it, 4.1.2 will be released with the fix and an updated x264.exe.

killerhex
14th April 2006, 13:47
i been encoding to x264 with realanime and i always wondered about the filtering option what number should i put in +1,+2,+3,0,-1 or keep to default +1

Sirber
14th April 2006, 13:53
:search:

http://forum.doom9.org/showthread.php?t=109747

RealAnime set the same number for alpha aand beta.

^_^x
17th April 2006, 20:53
- any idea about timeline, i mean encoding video with user customise time track: time track begin and time track end.

- And muxing multiple video

it's not useless, since each episode anime always have opening and ending soundtrack. if i want to muxing 2 episodes, i have to remove ending track from first video and opening track from second video. less size is'n it?

Sirber
17th April 2006, 21:26
Sorry, these features aren't easy to implement and to GUI. Surely it will confuse the end user and I will get tons of unauthorized email saying my software suck :)

You can still get the source and mod your own GUI.

siddharthagandhi
17th April 2006, 21:37
Hey man none of my files encode at all. I tried every single codec and every single setting, it doesn't work. It doesn't even create an output file.

^_^x
17th April 2006, 21:50
Sorry, these features aren't easy to implement and to GUI. Surely it will confuse the end user and I will get tons of unauthorized email saying my software suck :)

You can still get the source and mod your own GUI.

yeach, i do think so. n more suck when the video have subtitles.

Sirber
17th April 2006, 21:58
Hey man none of my files encode at all. I tried every single codec and every single setting, it doesn't work. It doesn't even create an output file.Wanna cry with me in a dark corner? Unless you tell me more detail that's all I can do.

siddharthagandhi
18th April 2006, 03:01
What kind of detail do you want? There's nothing much to say, it just starts encoding and then stops.

However, this only occurs with Xvid and x264, not with RV10

Sirber
18th April 2006, 03:43
what does RealAnime.log say? What does the bottom of RealAnime say?

It's easier to cry ;)

^_^x
18th April 2006, 17:33
yale, yale .....
don't cry sirber. i'll sing a song for you

siddharthagandhi
18th April 2006, 22:15
....something really weird is going on...it didnt work...then i installed java newer version...checked back five minutes later and it did work !?@??# wth?

Sirber
18th April 2006, 22:48
RealAnime does not use java. Nothing use java :sly:

anne_so78
19th April 2006, 03:31
So you resumed development afterall huh?:D

Sirber
19th April 2006, 03:54
no, resolving bugs, that's all :sly:

What we are developing now is xAnime.

Eretria-chan
19th April 2006, 11:19
What's this 4.2 version thingie spawned somewhere on the forum?

Sirber
21st April 2006, 13:42
Fixed:
* Some more Access Violation
* Version information in the containers

Updated:
* x264 rev 504
* Yamb 1.6

www.detritus.qc.ca

DJ_Izumi
21st April 2006, 16:07
Your installer for 4.1.2 is failing it's own checksum and refuses to install. Can you upload a non-borked version to be downloaded?

Sirber
21st April 2006, 16:13
Redownload, maybe you got it while I was still uploading it. How big is your file?

Eretria-chan
21st April 2006, 16:23
Works for me. Your downloaded file is borked.

DJ_Izumi
21st April 2006, 16:28
You're right, I only had 5mb or so.

Next time upload, then announce. :P

Sirber
21st April 2006, 16:30
Next time upload, then announce. :PUsualy, people don't get the file 5 minutes after I announced :p Takes 2-3 days. Be less quick next time :sly: ;)

DJ_Izumi
21st April 2006, 16:47
Usualy, people don't get the file 5 minutes after I announced :p Takes 2-3 days. Be less quick next time :sly: ;)
Total coincidence, really. I was just like 'Hrm, I want to encode this Lagarith file to x264... What idiot proof GUI's do I know?' So I went to RealAnime and downloaded the latest version posted.

Eretria-chan
21st April 2006, 16:54
Encoding error:

[2006-04-21 : 16:12:55] : ***** Encoding Audio to .AAC (BeSweet) *****
[2006-04-21 : 16:12:55] : "F:\RealAnime 4\besweet\BeSweet.exe" -ssrc( --rate 44100 ) -azid( -s dplii -L -3db ) -core( -input "G:\w00t\Mina videoklipp\Anime\Videos\2x2=Shinobuden\2x2=Shinobuden - 01.avi" -output "F:\RealAnime 4\temp\audio.aac" ) -dimzon( -dllname WA_aacPlus.dll -cbr 48 -mode 4 -mpeg4 ) -ota( -g max )
[2006-04-21 : 16:12:55] :
[2006-04-21 : 16:15:58] :
[2006-04-21 : 16:15:58] : [00:00:00:000] Initializing...
[2006-04-21 : 16:15:58] : [00:47:24
[2006-04-21 : 16:15:58] :
[2006-04-21 : 16:15:58] : ***** ERROR *****
[2006-04-21 : 16:15:58] : Encoder error #-1073741819 (BeSweet)
[2006-04-21 : 16:15:58] :

Source info:

General #0
Count : 167
Count of stream of t : 1
Kind of stream : General
StreamKindID : 0
Count of video strea : 1
Count of audio strea : 1
Count of text stream : 0
Count of chapter str : 0
Complete name : G:\w00t\Mina videoklipp\Anime\Videos\2x2=Shinobuden\2x2=Shinobuden - 01.avi
Folder name : G:\w00t\Mina videoklipp\Anime\Videos\2x2=Shinobuden
File name : 2x2=Shinobuden - 01
File extension : avi
File size : 103335936
File size : 98.5 MiB
File size : 99 MiB
File size : 99 MiB
File size : 98.5 MiB
File size : 98.55 MiB
Format : AVI
Format : Audio Video Interleave
Extensions : AVI
Overal BitRate : 578063
Overal BitRate : 578 Kbps
PlayTime : 1430097
PlayTime : 23mn 50s
PlayTime : 23mn 50s 97ms
PlayTime : 23mn 50s
PlayTime : 00:23:50.097
Writing application : VirtualDubMod 1.5.10.1 (build 2366/release)
Codecs Video : XviD
Audio codecs : MPEG1/2 L3

Video #0
Count : 36
Count of stream of t : 1
Kind of stream : Video
StreamKindID : 0
Codec : XVID
Codec : XviD
Info : XviD project
Url : http://www.koepi.org/xvid.shtml
Bit rate : 509063
Bit rate : 509 Kbps
Width : 640
Height : 480
Aspect ratio : 1.333
Aspect ratio : 4/3
Frame rate : 23.976
Frame rate : 23.976 fps
FrameCount : 34288
(Pixel*Frame) : 0.069

Audio #0
Count : 35
Count of stream of t : 1
Kind of stream : Audio
StreamKindID : 0
Codec : 55
Codec : MPEG1/2 L3
Info : MPEG1 or 2 Audio Layer 3
Url : http://www.iis.fraunhofer.de/amm/index.html
Bit rate : 56000
Bit rate : 56 Kbps
Channel(s) : 2
Channel(s) : 2 channels
Sampling rate : 24000
Sampling rate : 24 KHz
SamplingCount : 34322328

What's wrong? :confused:

Sirber
21st April 2006, 18:03
Sampling rate : 24 KHz

not supported by BeSweet and AAC codec. You need 44KHz or 48KHz.

Eretria-chan
21st April 2006, 18:06
Ugh. That is a pain. I don't have the codecs nor the programs nor the patience to actually convert and recompress the sound and remux it again.

Sirber
21st April 2006, 18:12
a fast way would be to make an AVS out of it. RealAnime will upsample the audio then it will work.

This will be automatic in xAnime ;)

Eretria-chan
21st April 2006, 18:47
I repeat: I don't know anything about AVS. If you suggest anything concerning it, please post an example on HOW to do it.

Sirber
21st April 2006, 19:28
Source: c:\001.avi
Script: c:\001.avs
DirectShowSource("c:\001.avi")
save and drop 001.avs in RealAnime

Eretria-chan
21st April 2006, 19:30
I'll try that...

Sirber
21st April 2006, 21:24
Is it working?

Eretria-chan
21st April 2006, 21:27
Ah, I had a lot of operations running a little while ago, pretty much being unable to use RA. I will test now.
By the way, it is hard to manage your current list because your GUI is so tiny. You could maybe add something to allow expanding the GUI, open another window perhaps, or remove the directory paths. Also allow re-ordering of the list. I had to clear the list so that I could put the avs-file on top to try it.

EDIT:

[2006-04-21 : 21:29:34] : ***** Encoding Audio to WAV file (avs2wav) *****
[2006-04-21 : 21:29:34] : "F:\RealAnime 4\\bin\avs2wav.exe" "G:\w00t\Mina videoklipp\Anime\Videos\2x2=Shinobuden\2x2=Shinobuden - 01.avs" "F:\RealAnime 4\temp\audio.mp4.wav"
[2006-04-21 : 21:29:34] :
[2006-04-21 : 21:29:46] : avs2wav v1.0 by Jory Stone <jcsston@toughguy.net>
[2006-04-21 : 21:29:46] : Input: G:\w00t\Mina videoklipp\Anime\Videos\2x2=Shinobuden\2x2=Shinobuden - 01.avs
[2006-04-21 : 21:29:46] : Output: F:\RealAnime 4\temp\audio.mp4.wav
[2006-04-21 : 21:29:46] : Scanning for Audio Stream...
[2006-04-21 : 21:29:46] : Found Audio Stream
[2006-04-21 : 21:29:46] :
[2006-04-21 : 21:29:46] : Writing WAV Headers...
[2006-04-21 : 21:29:46] : Scanning...
[2006-04-21 : 21:29:46] :
[2006-04-21 : 21:29:46] : Took 11.03 seconds for the writing pass
[2006-04-21 : 21:29:46] :
[2006-04-21 : 21:29:46] : ***** Encoding Audio to .AAC (BeSweet) *****
[2006-04-21 : 21:29:46] : "F:\RealAnime 4\besweet\BeSweet.exe" -ssrc( --rate 44100 ) -azid( -s dplii -L -3db ) -core( -input "F:\RealAnime 4\temp\audio.mp4.wav" -output "F:\RealAnime 4\temp\audio.aac" ) -dimzon( -dllname WA_aacPlus.dll -cbr 48 -mode 4 -mpeg4 ) -ota( -g max )
[2006-04-21 : 21:29:46] :
[2006-04-21 : 21:32:50] :
[2006-04-21 : 21:32:50] : [00:00:00:000] Initializing...
[2006-04-21 : 21:32:50] : [00:23:41:315] transcod
[2006-04-21 : 21:32:50] :
[2006-04-21 : 21:32:50] : ***** ERROR *****
[2006-04-21 : 21:32:50] : Encoder error #-1073741819 (BeSweet)
[2006-04-21 : 21:32:50] :

So, no, it didn't work.

Sirber
21st April 2006, 21:45
what if you run "F:\RealAnime 4\besweet\BeSweet.exe" -ssrc( --rate 44100 ) -azid( -s dplii -L -3db ) -core( -input "F:\RealAnime 4\temp\audio.mp4.wav" -output "F:\RealAnime 4\temp\audio.aac" ) -dimzon( -dllname WA_aacPlus.dll -cbr 48 -mode 4 -mpeg4 ) -ota( -g max )" by hand?

Eretria-chan
21st April 2006, 21:47
Why, yes, it works actually.
EDIT: Isn't it supposed to be "Donate Now" instead of "Register Now" in the about dialog? You're donating, not registering.

Sirber
21st April 2006, 22:09
Well, it's some kind of registration, since no one donate. Being registred, you can email me questions, else you get spamed :D

Eretria-chan
21st April 2006, 22:14
Okay, I see! I don't know if you should fix that previous problem. I'll encode without the audio and mux later.
EDIT: 8 minimum and 15.83 peak!

Sirber
21st April 2006, 22:34
The Access Violation of BeSweet, can't do much about that I'm affraid :(

xAnime will not use BeSweet, so it will always work.

Eretria-chan
21st April 2006, 22:44
Another error:

[2006-04-21 : 22:43:22] : ***** Merging file to MKV (MKVMerge) *****
[2006-04-21 : 22:43:22] : F:\RealAnime 4\mkv\mkvmerge.exe --title "Encoded with : RealAnime 4.1.2" -o "E:\Anime\2x2=Shinobuden - 01.mkv" --language 0:und "F:\RealAnime 4\temp\video.mkv.mkv" --aac-is-sbr 0 --language 0:jpn "G:\w00t\Mina videoklipp\Anime\Videos\2x2=Shinobuden\2x2=Shinobuden - 01.avs"
[2006-04-21 : 22:43:22] :
[2006-04-21 : 22:43:24] : mkvmerge v1.6.5 ('Watcher Of The Skies') built on Dec 7 2005 18:53:31
[2006-04-21 : 22:43:24] :
[2006-04-21 : 22:43:24] : Error: The file 'G:\w00t\Mina videoklipp\Anime\Videos\2x2=Shinobuden\2x2=Shinobuden - 01.avs' has unknown type. Please have a look at the supported file types ('mkvmerge --list-types') and contact the author Moritz Bunkus <moritz@bunkus.org> if your file type is supported but not recognized properly.
[2006-04-21 : 22:43:24] :
[2006-04-21 : 22:43:24] : ***** ERROR *****
[2006-04-21 : 22:43:24] : Merge error #3(Mkv Merge)
[2006-04-21 : 22:43:24] :

Sirber
21st April 2006, 22:46
hum... someone had that error earlier. I failed to reproduce it and his error was gone with 4.1.1.

It seems to think audio is AVS. I'll check that when I come back from work.

Eretria-chan
21st April 2006, 22:51
What I did:
I used your previous example to put the file into AVS. I used the command line to encode the audio, and unticked "encode audio" in RA. I encoded the avs file by dragging it and encoding it.

EDIT: I managed to successfully merge it with mkvmerge, however, so no harm done I guess. Still, nuisance.

Sirber
21st April 2006, 23:00
"skip audio" only work well for OGM, MKV and MP4.

What skip audio actually does it to merge the source in the output, whitout encoding it. Your AVS had audio, so RealAnime "merged it" in MKV, which failed.

Use: DirectShowSource("c:\001.avi", audio=false)
before using it in RealAnime

Eretria-chan
21st April 2006, 23:06
It seems to me it tried to mux the avs-file instead of the sound.

Sirber
21st April 2006, 23:53
When you uncheck "Encode audio", UOutput takes the audio from the source and put it in MKV. Your source is AVS and can't be put in the final MKV. So, you need to disable the audio from the source then merge manually the video encoded with RealAnime with the audio you encoded manually.

RealAnime can only get audio when "Encode audio" is not checked in OGM, MKV and MP4. It will fail (like you had) with AVS, MPEG, AVI, etc.

Eretria-chan
22nd April 2006, 01:05
Then it seems to be that it is a limitation, or a bug, since it was trying to merge the actual video file with the encoded one.

Sirber
22nd April 2006, 01:20
video: video.mkv.mkv
output: E:\Anime\2x2=Shinobuden - 01.mkv

no problem

Eretria-chan
22nd April 2006, 01:26
Ummm... no.

[2006-04-21 : 22:43:22] : F:\RealAnime 4\mkv\mkvmerge.exe --title "Encoded with : RealAnime 4.1.2" -o "E:\Anime\2x2=Shinobuden - 01.mkv" --language 0:und "F:\RealAnime 4\temp\video.mkv.mkv" --aac-is-sbr 0 --language 0:jpn "G:\w00t\Mina videoklipp\Anime\Videos\2x2=Shinobuden\2x2=Shinobuden - 01.avs"

I assume the -o switch means the output file: "E:\Anime\2x2=Shinobuden - 01.mkv"
Then we see the video: "F:\RealAnime 4\temp\video.mkv.mkv"
Then we see the AVS: "G:\w00t\Mina videoklipp\Anime\Videos\2x2=Shinobuden\2x2=Shinobuden - 01.avs"

But the AVS is the input file, yes? So why is it trying to merge the input file? Had it been a normal video file, it would mix two videos in the output, no? Because it isn't extracting the audio, and it isn't refering to an external audio file, or am I misinterpreting the command line?

Sirber
22nd April 2006, 02:01
I already explained it 2 times...
I also gave you a way to prevent that.

http://forum.doom9.org/showthread.php?p=816656#post816656
http://forum.doom9.org/showthread.php?p=816677#post816677

Eretria-chan
22nd April 2006, 02:05
Oh it doesn't matter...
It just happened with the first file. Just discussing the past...

Sirber
22nd April 2006, 02:07
You could have said earlier that it was working :devil:

Eretria-chan
22nd April 2006, 02:10
You could have said earlier that it was working :devil:
I did append an edit that I successfully muxed them.
And I posted no further complaints about this error re-occouring. Because, in fact, it hasn't. RA puffs along just fine, now.

Sirber
22nd April 2006, 02:11
alright.

Gonna enjoy my beer and movie then. Have a nice friday night :)

Eretria-chan
22nd April 2006, 02:15
Yes, you too! :)

DJ_Izumi
22nd April 2006, 13:15
I'm having two issues:

1) If you enter your desired bitrate and then change how many passes, RealAnime seems to just force the bitrate to change back to 318kbps. So if I set 1000kbit, and then change from 2 pass to 3 pass, RealAnime will magically change the entered bitrate to 318kbps. This is annoying as I've already made a couple of encodes without realizing it changed the bitrate to 318kbps

2) RealAnime is muxing both the source video stream from an AVI and the encoded h264 into the same container. So if I encode a 1GB Lagarith Lossless file with RealAnime, the resulting MKV has two video streams, 1) The 1GB Lagarith 2) The h264. I have to use MKVMerge to get the undesired video stream out of the file.

Sirber
22nd April 2006, 14:25
1) Yeah, dropdown menus change some settings. Best set the bitrate at the end, and best not use 3 pass. Near to none quality boost.

2) Show me RealAnime.log

DJ_Izumi
22nd April 2006, 16:49
[21/04/2006 : 7:58:08 PM] : ***** Encoding Video to x264 File (x264) *****
[21/04/2006 : 7:58:08 PM] : "C:\Program Files\RealAnime 4\bin\x264.exe" --me dia --subme 1 --ref 0 --analyse "none" --min-keyint 12 --min-keyint 600 --bime --direct auto --weightb --bframes 3 --nf --bitrate 318 --pass 1 --no-fast-pskip --no-psnr --progress --thread-input --threads 1 -o "NUL:" "C:\Program Files\RealAnime 4\temp\1.avs"
[21/04/2006 : 7:58:08 PM] :
[21/04/2006 : 8:11:06 PM] : avis [info]: 856x480 @ 23.98 fps (3402 frames)
[21/04/2006 : 8:11:06 PM] : x264 [warning]: width or height not divisible by 16 (856x480), compression will suffer.
[21/04/2006 : 8:11:06 PM] : x264 [info]: using cpu capabilities MMX MMXEXT SSE SSE2
[21/04/2006 : 8:11:06 PM] : x264 [info]: slice I:69 Avg QP:35.00 size: 3244
[21/04/2006 : 8:11:06 PM] : x264 [info]: slice P:2002 Avg QP:35.35 size: 2508
[21/04/2006 : 8:11:06 PM] : x264 [info]: slice B:1331 Avg QP:36.95 size: 266
[21/04/2006 : 8:11:06 PM] : x264 [info]: mb I I16..4: 89.5% 0.0% 10.5%
[21/04/2006 : 8:11:06 PM] : x264 [info]: mb P I16..4: 57.6% 0.0% 0.0% P16..4: 21.1% 0.0% 0.0% 0.0% 0.0% skip:21.4%
[21/04/2006 : 8:11:06 PM] : x264 [info]: mb B I16..4: 1.0% 0.0% 0.0% B16..8: 3.7% 0.0% 0.0% direct: 0.9% skip:94.3%
[21/04/2006 : 8:11:06 PM] : x264 [info]: final ratefactor: 36.93
[21/04/2006 : 8:11:06 PM] : x264 [info]: direct mvs spatial:80.8% temporal:19.2%
[21/04/2006 : 8:11:06 PM] : x264 [info]: kb/s:315.7
[21/04/2006 : 8:11:06 PM] :
[21/04/2006 : 8:11:06 PM] : encoded 3402 frames, 4.38 fps, 315.97 kb/s
[21/04/2006 : 8:11:06 PM] :
[21/04/2006 : 8:11:06 PM] : ***** Encoding Video to x264 File (x264) *****
[21/04/2006 : 8:11:06 PM] : "C:\Program Files\RealAnime 4\bin\x264.exe" --me umh --subme 6 --8x8dct --mixed-refs --ref 8 --b-rdo --analyse "all" --trellis 1 --min-keyint 12 --min-keyint 600 --bime --direct auto --weightb --bframes 3 --nf --bitrate 318 --pass 3 --no-fast-pskip --no-psnr --progress --thread-input --threads 1 -o "C:\Program Files\RealAnime 4\temp\video.mkv.mkv" "C:\Program Files\RealAnime 4\temp\1.avs"
[21/04/2006 : 8:11:06 PM] :
[21/04/2006 : 8:42:05 PM] : avis [info]: 856x480 @ 23.98 fps (3402 frames)
[21/04/2006 : 8:42:05 PM] : x264 [warning]: width or height not divisible by 16 (856x480), compression will suffer.
[21/04/2006 : 8:42:05 PM] : x264 [info]: using cpu capabilities MMX MMXEXT SSE SSE2
[21/04/2006 : 8:42:05 PM] : x264 [info]: slice I:69 Avg QP:31.41 size: 4025
[21/04/2006 : 8:42:05 PM] : x264 [info]: slice P:2002 Avg QP:32.99 size: 2470
[21/04/2006 : 8:42:05 PM] : x264 [info]: slice B:1331 Avg QP:33.51 size: 311
[21/04/2006 : 8:42:05 PM] : x264 [info]: mb I I16..4: 73.4% 21.9% 4.7%
[21/04/2006 : 8:42:05 PM] : x264 [info]: mb P I16..4: 26.0% 11.6% 1.9% P16..4: 20.4% 2.1% 0.5% 0.0% 0.0% skip:37.6%
[21/04/2006 : 8:42:05 PM] : x264 [info]: mb B I16..4: 0.5% 0.4% 0.1% B16..8: 4.6% 0.2% 0.2% direct: 0.1% skip:94.0%
[21/04/2006 : 8:42:05 PM] : x264 [info]: 8x8 transform intra:29.0% inter:79.2%
[21/04/2006 : 8:42:05 PM] : x264 [info]: direct mvs spatial:73.0% temporal:27.0%
[21/04/2006 : 8:42:05 PM] : x264 [info]: ref P 80.3% 9.3% 5.3% 1.5% 1.2% 1.1% 0.9% 0.5%
[21/04/2006 : 8:42:05 PM] : x264 [info]: ref B 85.6% 6.8% 3.1% 1.3% 1.0% 0.9% 0.6% 0.6%
[21/04/2006 : 8:42:05 PM] : x264 [info]: kb/s:317.9
[21/04/2006 : 8:42:05 PM] :
[21/04/2006 : 8:42:05 PM] : encoded 3402 frames, 1.83 fps, 318.08 kb/s
[21/04/2006 : 8:42:05 PM] :
[21/04/2006 : 8:42:05 PM] : ***** Merging file to MKV (MKVMerge) *****
[21/04/2006 : 8:42:05 PM] : C:\Program Files\RealAnime 4\mkv\mkvmerge.exe --title "Encoded with : RealAnime 4.1.2" -o "D:\Fucking Finally.mkv" --language 0:und "C:\Program Files\RealAnime 4\temp\video.mkv.mkv" --language 0:eng "D:\Fucking Finally.avi"
[21/04/2006 : 8:42:05 PM] :
[21/04/2006 : 8:45:25 PM] : mkvmerge v1.6.5 ('Watcher Of The Skies') built on Dec 7 2005 18:53:31
[21/04/2006 : 8:45:25 PM] : 'C:\Program Files\RealAnime 4\temp\video.mkv.mkv': Using the Matroska demultiplexer.
[21/04/2006 : 8:45:25 PM] : 'D:\Fucking Finally.avi': Using the AVI demultiplexer. Opening file. This may take some time depending on the file's size.
[21/04/2006 : 8:45:25 PM] : 'C:\Program Files\RealAnime 4\temp\video.mkv.mkv' track 1: Using the MPEG-4 part 10 (AVC) video output module.
[21/04/2006 : 8:45:25 PM] : 'D:\Fucking Finally.avi' track 0: Using the video output module.
[21/04/2006 : 8:45:25 PM] : 'D:\Fucking Finally.avi' track 1: Using the AC3 output module.
[21/04/2006 : 8:45:25 PM] : Warning: 'C:\Program Files\RealAnime 4\temp\video.mkv.mkv': A track with the ID 0 was requested but not found in the file. The corresponding option will be ignored.
[21/04/2006 : 8:45:25 PM] : The file 'D:\Fucking Finally.mkv' has been opened for writing.
[21/04/2006 : 8:45:25 PM] : progress: 100%
[21/04/2006 : 8:45:25 PM] :
[21/04/2006 : 8:45:25 PM] : The cue entries (the index) are being written...
[21/04/2006 : 8:45:25 PM] : Muxing took 199 seconds.
[21/04/2006 : 8:45:25 PM] :
[21/04/2006 : 8:45:25 PM] : ***** ERROR *****
[21/04/2006 : 8:45:25 PM] : Encoding finished.
[21/04/2006 : 8:45:25 PM] :
[21/04/2006 : 9:03:33 PM] :
[21/04/2006 : 9:03:33 PM] : ***** Encoding Video to x264 File (x264) *****
[21/04/2006 : 9:03:33 PM] : "C:\Program Files\RealAnime 4\bin\x264.exe" --me dia --subme 1 --ref 0 --analyse "none" --min-keyint 12 --min-keyint 600 --bime --direct auto --weightb --bframes 3 --nf --bitrate 318 --pass 1 --no-fast-pskip --no-psnr --progress --thread-input --threads 1 -o "NUL:" "C:\Program Files\RealAnime 4\temp\1.avs"
[21/04/2006 : 9:03:33 PM] :
[21/04/2006 : 9:16:31 PM] : avis [info]: 856x480 @ 23.98 fps (3402 frames)
[21/04/2006 : 9:16:31 PM] : x264 [warning]: width or height not divisible by 16 (856x480), compression will suffer.
[21/04/2006 : 9:16:31 PM] : x264 [info]: using cpu capabilities MMX MMXEXT SSE SSE2
[21/04/2006 : 9:16:31 PM] : x264 [info]: slice I:69 Avg QP:35.00 size: 3244
[21/04/2006 : 9:16:31 PM] : x264 [info]: slice P:2002 Avg QP:35.35 size: 2508
[21/04/2006 : 9:16:31 PM] : x264 [info]: slice B:1331 Avg QP:36.95 size: 266
[21/04/2006 : 9:16:31 PM] : x264 [info]: mb I I16..4: 89.5% 0.0% 10.5%
[21/04/2006 : 9:16:31 PM] : x264 [info]: mb P I16..4: 57.6% 0.0% 0.0% P16..4: 21.1% 0.0% 0.0% 0.0% 0.0% skip:21.4%
[21/04/2006 : 9:16:31 PM] : x264 [info]: mb B I16..4: 1.0% 0.0% 0.0% B16..8: 3.7% 0.0% 0.0% direct: 0.9% skip:94.3%
[21/04/2006 : 9:16:31 PM] : x264 [info]: final ratefactor: 36.93
[21/04/2006 : 9:16:31 PM] : x264 [info]: direct mvs spatial:80.8% temporal:19.2%
[21/04/2006 : 9:16:31 PM] : x264 [info]: kb/s:315.7
[21/04/2006 : 9:16:31 PM] :
[21/04/2006 : 9:16:31 PM] : encoded 3402 frames, 4.38 fps, 315.97 kb/s
[21/04/2006 : 9:16:31 PM] :
[21/04/2006 : 9:16:31 PM] : ***** Encoding Video to x264 File (x264) *****
[21/04/2006 : 9:16:31 PM] : "C:\Program Files\RealAnime 4\bin\x264.exe" --me umh --subme 7 --8x8dct --mixed-refs --ref 16 --b-rdo --analyse "all" --trellis 2 --min-keyint 12 --min-keyint 600 --bime --direct auto --weightb --bframes 3 --nf --bitrate 318 --pass 2 --no-fast-pskip --no-psnr --progress --thread-input --threads 1 -o "NUL:" "C:\Program Files\RealAnime 4\temp\1.avs"
[21/04/2006 : 9:16:31 PM] :
[21/04/2006 : 10:17:27 PM] : avis [info]: 856x480 @ 23.98 fps (3402 frames)
[21/04/2006 : 10:17:27 PM] : x264 [warning]: width or height not divisible by 16 (856x480), compression will suffer.
[21/04/2006 : 10:17:27 PM] : x264 [info]: using cpu capabilities MMX MMXEXT SSE SSE2
[21/04/2006 : 10:17:27 PM] : x264 [info]: slice I:69 Avg QP:30.90 size: 4146
[21/04/2006 : 10:17:27 PM] : x264 [info]: slice P:2002 Avg QP:32.53 size: 2411
[21/04/2006 : 10:17:27 PM] : x264 [info]: slice B:1331 Avg QP:33.10 size: 396
[21/04/2006 : 10:17:27 PM] : x264 [info]: mb I I16..4: 61.7% 31.3% 7.1%
[21/04/2006 : 10:17:27 PM] : x264 [info]: mb P I16..4: 21.3% 14.6% 2.6% P16..4: 19.0% 3.3% 0.6% 0.0% 0.0% skip:38.5%
[21/04/2006 : 10:17:27 PM] : x264 [info]: mb B I16..4: 0.5% 0.4% 0.1% B16..8: 10.4% 0.2% 0.3% direct: 0.1% skip:88.0%
[21/04/2006 : 10:17:27 PM] : x264 [info]: 8x8 transform intra:37.5% inter:85.9%
[21/04/2006 : 10:17:27 PM] : x264 [info]: direct mvs spatial:73.0% temporal:27.0%
[21/04/2006 : 10:17:27 PM] : x264 [info]: ref P 77.0% 10.3% 5.5% 1.6% 1.3% 1.1% 0.9% 0.5% 0.4% 0.4% 0.4% 0.2% 0.2% 0.2% 0.2% 0.0%
[21/04/2006 : 10:17:27 PM] : x264 [info]: ref B 87.5% 6.1% 2.5% 1.1% 0.7% 0.7% 0.4% 0.3% 0.2% 0.1% 0.0% 0.0% 0.0% 0.0% 0.1%
[21/04/2006 : 10:17:27 PM] : x264 [info]: kb/s:318.1
[21/04/2006 : 10:17:27 PM] :
[21/04/2006 : 10:17:27 PM] : encoded 3402 frames, 0.93 fps, 318.22 kb/s
[21/04/2006 : 10:17:27 PM] :
[21/04/2006 : 10:17:27 PM] : ***** Encoding Video to x264 File (x264) *****
[21/04/2006 : 10:17:27 PM] : "C:\Program Files\RealAnime 4\bin\x264.exe" --me umh --subme 7 --8x8dct --mixed-refs --ref 16 --b-rdo --analyse "all" --trellis 2 --min-keyint 12 --min-keyint 600 --bime --direct auto --weightb --bframes 3 --nf --bitrate 318 --pass 3 --no-fast-pskip --no-psnr --progress --thread-input --threads 1 -o "C:\Program Files\RealAnime 4\temp\video.mkv.mkv.mkv" "C:\Program Files\RealAnime 4\temp\1.avs"
[21/04/2006 : 10:17:27 PM] :
[21/04/2006 : 11:12:39 PM] : avis [info]: 856x480 @ 23.98 fps (3402 frames)
[21/04/2006 : 11:12:39 PM] : x264 [warning]: width or height not divisible by 16 (856x480), compression will suffer.
[21/04/2006 : 11:12:39 PM] : x264 [info]: using cpu capabilities MMX MMXEXT SSE SSE2
[21/04/2006 : 11:12:39 PM] : x264 [info]: slice I:69 Avg QP:30.74 size: 4176
[21/04/2006 : 11:12:39 PM] : x264 [info]: slice P:2002 Avg QP:32.34 size: 2455
[21/04/2006 : 11:12:39 PM] : x264 [info]: slice B:1331 Avg QP:32.89 size: 327
[21/04/2006 : 11:12:39 PM] : x264 [info]: mb I I16..4: 61.6% 31.6% 6.7%
[21/04/2006 : 11:12:39 PM] : x264 [info]: mb P I16..4: 21.7% 14.5% 2.6% P16..4: 19.2% 3.3% 0.6% 0.0% 0.0% skip:38.1%
[21/04/2006 : 11:12:39 PM] : x264 [info]: mb B I16..4: 0.5% 0.4% 0.1% B16..8: 4.9% 0.2% 0.3% direct: 0.2% skip:93.5%
[21/04/2006 : 11:12:39 PM] : x264 [info]: 8x8 transform intra:37.0% inter:85.5%
[21/04/2006 : 11:12:39 PM] : x264 [info]: direct mvs spatial:73.0% temporal:27.0%
[21/04/2006 : 11:12:39 PM] : x264 [info]: ref P 76.6% 10.5% 5.5% 1.6% 1.3% 1.1% 0.9% 0.5% 0.4% 0.4% 0.4% 0.2% 0.2% 0.2% 0.2% 0.1%
[21/04/2006 : 11:12:39 PM] : x264 [info]: ref B 85.1% 6.3% 3.2% 1.5% 1.1% 0.9% 0.6% 0.4% 0.3% 0.2% 0.1% 0.0% 0.1% 0.0% 0.2%
[21/04/2006 : 11:12:39 PM] : x264 [info]: kb/s:317.9
[21/04/2006 : 11:12:39 PM] :
[21/04/2006 : 11:12:39 PM] : encoded 3402 frames, 1.03 fps, 318.10 kb/s
[21/04/2006 : 11:12:39 PM] :
[21/04/2006 : 11:12:39 PM] : ***** Merging file to MKV (MKVMerge) *****
[21/04/2006 : 11:12:39 PM] : C:\Program Files\RealAnime 4\mkv\mkvmerge.exe --title "Encoded with : RealAnime 4.1.2" -o "D:\Fucking Finally.mkv" --language 0:und "C:\Program Files\RealAnime 4\temp\video.mkv.mkv.mkv" --language 0:eng "D:\Fucking Finally.avi"
[21/04/2006 : 11:12:39 PM] :
[21/04/2006 : 11:16:13 PM] : mkvmerge v1.6.5 ('Watcher Of The Skies') built on Dec 7 2005 18:53:31
[21/04/2006 : 11:16:13 PM] : 'C:\Program Files\RealAnime 4\temp\video.mkv.mkv.mkv': Using the Matroska demultiplexer.
[21/04/2006 : 11:16:13 PM] : 'D:\Fucking Finally.avi': Using the AVI demultiplexer. Opening file. This may take some time depending on the file's size.
[21/04/2006 : 11:16:13 PM] : 'C:\Program Files\RealAnime 4\temp\video.mkv.mkv.mkv' track 1: Using the MPEG-4 part 10 (AVC) video output module.
[21/04/2006 : 11:16:13 PM] : 'D:\Fucking Finally.avi' track 0: Using the video output module.
[21/04/2006 : 11:16:13 PM] : 'D:\Fucking Finally.avi' track 1: Using the AC3 output module.
[21/04/2006 : 11:16:13 PM] : Warning: 'C:\Program Files\RealAnime 4\temp\video.mkv.mkv.mkv': A track with the ID 0 was requested but not found in the file. The corresponding option will be ignored.
[21/04/2006 : 11:16:13 PM] : The file 'D:\Fucking Finally.mkv' has been opened for writing.
[21/04/2006 : 11:16:13 PM] : progress: 100%
[21/04/2006 : 11:16:13 PM] :
[21/04/2006 : 11:16:13 PM] : The cue entries (the index) are being written...
[21/04/2006 : 11:16:13 PM] : Muxing took 213 seconds.
[21/04/2006 : 11:16:13 PM] :
[21/04/2006 : 11:16:13 PM] : ***** ERROR *****
[21/04/2006 : 11:16:13 PM] : Encoding finished.
[21/04/2006 : 11:16:13 PM] :

Sirber
22nd April 2006, 16:57
Did you uncheck "Encode audio"?

If so, same error as Eretria-chan on previous page.

Eretria-chan
23rd April 2006, 00:04
So what is the recommended bitrate for non-anime contents? I have a few of those videos, too.

Sirber
23rd April 2006, 00:11
dunno, hard to say whitout framesize and FPS... how about "higher than normal"?

Eretria-chan
23rd April 2006, 01:06
Here is a typical sample from one:

General #0
Count : 167
Count of stream of t : 1
Kind of stream : General
StreamKindID : 0
Count of video strea : 1
Count of audio strea : 1
Count of text stream : 0
Count of chapter str : 0
Complete name : G:\w00t\Mina videoklipp\Other\Buffy\Season 1\Buffy - 1x01 - Welcome to the Hellmouth.avi
Folder name : G:\w00t\Mina videoklipp\Other\Buffy\Season 1
File name : Buffy - 1x01 - Welcome to the Hellmouth
File extension : avi
File size : 388642816
File size : 371 MiB
File size : 371 MiB
File size : 371 MiB
File size : 371 MiB
File size : 370.6 MiB
Format : AVI
Format : Audio Video Interleave
Extensions : AVI
Overal BitRate : 1192010
Overal BitRate : 1192 Kbps
PlayTime : 2608317
PlayTime : 43mn 28s
PlayTime : 43mn 28s 317ms
PlayTime : 43mn 28s
PlayTime : 00:43:28.317
Writing application : VirtualDubMod 1.5.10.1 (build 2366/release)
Codecs Video : DivX 4
Audio codecs : MPEG1/2 L3

Video #0
Count : 36
Count of stream of t : 1
Kind of stream : Video
StreamKindID : 0
Codec : DIVX
Codec : DivX 4
Info : Project Mayo DivX 4
Url : http://www.divx.com
Bit rate : 1123010
Bit rate : 1123 Kbps
Width : 640
Height : 464
Aspect ratio : 1.379
Aspect ratio : 4/3
Frame rate : 23.976
Frame rate : 23.976 fps
FrameCount : 62537
(Pixel*Frame) : 0.158

Audio #0
Count : 35
Count of stream of t : 1
Kind of stream : Audio
StreamKindID : 0
Codec : 55
Codec : MPEG1/2 L3
Info : MPEG1 or 2 Audio Layer 3
Url : http://www.iis.fraunhofer.de/amm/index.html
Bit rate : 56000
Bit rate : 56 Kbps
Channel(s) : 2
Channel(s) : 2 channels
Sampling rate : 24000
Sampling rate : 24 KHz
SamplingCount : 62599608

I'm pretty sure most other episodes of video are similar.

Sirber
23rd April 2006, 04:12
again with the crap audio :devil:

about video, 318kbps is too low, try something like 536kbps

Eretria-chan
23rd April 2006, 17:13
Perhaps you can help with a little something...
Some of my files have this annoying "rainbow effect." I don't know how to get rid of it. Apparently RA offers nothing to remove this? Concerning avisynth, well... I don't know what filters or whatever to use. I would like to get RID of it, however, when re-encoding it with RA.

Sirber
23rd April 2006, 17:56
Sorry, I don't know. Best ask in "AVISynth usage" forum.

Eretria-chan
23rd April 2006, 21:36
Any news on the audio front? Last time, 32kbps gave some small "artifacts" in the sound, so I've had to stuck with 48kbps. It's a shame, really...

Sirber
23rd April 2006, 23:15
Dunno, I use 32kbps daily and it ain't too bad. Some glitches sometimes, but something an audiophile would notice ;)

Also, using AAC HE or PS with a source that is 24Khz is a bad idea, since HE cuts to 22khz then reproduce to 44khz on playback.

Eretria-chan
23rd April 2006, 23:52
No, it was definetly noticeable, that "glitch." I must investigate into this "24 KHz bad idea" you mention.

Eretria-chan
24th April 2006, 12:05
So Sirber, can you help with the filter?
I get no picture:

LoadPlugin("mt_masktools.dll")
LoadPlugin("SSIQ.dll")

input = DirectShowSource("F:\BitComet\Downloads\One Piece\[K-F]_One_Piece_036_[3C09EFC5].avi")
SmartSSIQ(input, 255)

function SmartSSIQ(clip input, int "strength")
{
strength = default(strength, 200) #processing strength, 0-255

# apply rainbow remover to the entire video
derainbow = input.SSIQ(11, 300, false)

# create an edge mask from the rainbow video
lutexpr = "x .2 ^ 110 *"
# uncomment to use masktools 1
#edgemask = input.edgemask(thY1=1, thY2=255, type="sobel").inflate().yv12lut(yexpr=lutexpr).GreyScale()
edgemask = input.mt_edge(thY1=1, thY2=255, mode="sobel").mt_inflate().mt_lut(yexpr=lutexpr).GreyScale()

# apply ssiq only to masked area, using "strength"
result = overlay(input, derainbow, mode="blend", mask=edgemask, opacity=strength/255.0).Limiter()

return result
}

#Onepiece36

No matter what strength I use (0 or 255), the result is the same! I'll try another fillter in the meantime.

EDIT: Tried Derainbow, yet the artifacts won't disappear. Odd =/

LoadPlugin("MSharpen.dll")
LoadPlugin("MaskTools.dll")
LoadPlugin("MipSmooth.dll")

input = DirectShowSource("F:\BitComet\Downloads\One Piece\[K-F]_One_Piece_036_[3C09EFC5].avi")
return DeRainbow(input, 1000)

function DeRainbow(clip org, int "thresh")
{
assert(org.isYV12(),"DeRainbow() requires YV12 input!")
thresh = default(thresh, 10)

org_u = utoy(org)
org_v = vtoy(org)

msharpen(org, threshold = thresh, mask=true)
reduceby2()
greyscale()
uv = blur(1.5).levels(0,2.0,255,0,255, coring=false).blur(1.5).blur(1.5).levels(50,2.0,255,0,255, coring=false)

filtered_u = org_u.mipsmooth(spatial=255, temporal=255, scenechange=3, show=false, method="strong", scalefactor=0.5)
filtered_v = org_v.mipsmooth(spatial=255, temporal=255, scenechange=3, show=false, method="strong", scalefactor=0.5)

u_final = MaskedMerge(org_u, filtered_u, uv)
v_final = MaskedMerge(org_v, filtered_v, uv)

return ytouv(u_final, v_final, org)
}

#Onepiece36

Sirber
24th April 2006, 13:28
if you playback the AVS, do you see any changes?

Eretria-chan
24th April 2006, 13:31
First script: black screen.
Second script: rainbow effect still there.

Sirber
24th April 2006, 13:43
k

since your trouble is with the filter and not how to make it work under RealAnime, best continue to ask in AVISynth forums.

Eretria-chan
24th April 2006, 13:48
Sirber, you should concider to add to RA, that when it encounters an error (like bad sampling rate), it should flash for attention, or skip the error and notify in some other way (this is what I recommend).
Because I don't want to monitor RA all the time. Or perhaps you could try something for xAnime.

Sirber
24th April 2006, 13:58
You mean when I detect 24k sounds?

Eretria-chan
24th April 2006, 14:02
When any error occours. I had two clips that had 40k sounds, too.

Sirber
24th April 2006, 14:07
oh, you mean when an error occurs, to make the tray icon blink or any other visual thing?

Eretria-chan
24th April 2006, 14:41
Yes, some notice of a sort so I know there was an error.
But preferbly, RA should also skip the file there was an error with so that, for example, when I am not at the computer, it will continue to encode without waiting for me to fix the error.

Sirber
24th April 2006, 14:57
Yes, some notice of a sort so I know there was an error.
But preferbly, RA should also skip the file there was an error with so that, for example, when I am not at the computer, it will continue to encode without waiting for me to fix the error.What if all your files are alike and RealAnime skip them all?

Eretria-chan
24th April 2006, 14:59
There is no point in trying to encode anything if RA can't encode it, is it? If all files are faulty, then so be it. I'll have to fix them, somehow, manually so that RA CAN work with them.

Sirber
24th April 2006, 15:03
I'll check what I can do.

killerhex
26th April 2006, 15:55
sirber RA is not encoding the audio is skipping to the video


[4/26/2006 : 9:51:37 AM] : ***** Encoding Audio to .AAC (BeSweet) *****
[4/26/2006 : 9:51:37 AM] : "C:\Program Files\RealAnime 4\besweet\BeSweet.exe" -ssrc( --rate 44100 ) -azid( -s dplii -L -3db ) -core( -input "C:\Documents and Settings\H-B-S\Desktop\Ani\misc2\[Y-F_A-U]_Ergo_Proxy_02_[51CFF3D3].avi" -output "C:\Program Files\RealAnime 4\temp\audio.aac" ) -dimzon( -dllname WA_aacPlus.dll -cbr 48 -mode 2 -mpeg4 ) -ota( -g max )
[4/26/2006 : 9:51:37 AM] :
[4/26/2006 : 9:51:53 AM] : BeSweet v1.5b31 by DSPguru.


--------------------------
[4/26/2006 : 9:51:53 AM] : Using VOBInput.dll v1.3 by DVD2SVCD (http://www.dvd2svcd.org)
[4/26/2006 : 9:51:53 AM] : Using hip.dll v1.19 by Myers Carpenter <myers@users.sf.net>
[4/26/2006 : 9:51:53 AM] : Using libVorbis.dll v1.0 ( Dec 8 2005 ) by John33 (www.inf.ufpr.br/~rja00).
[4/26/2006 : 9:51:53 AM] : Using Shibatch.dll v0.25 by Naoki Shibata & DSPguru (shibatch.sourceforge.net).
[4/26/2006 : 9:51:53 AM] : Using WA_aacPlus.dll v2.0 by Kurtnoise (kurtnoise@free.fr)
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] +------- BeSweet -----
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] | Input :[Y-F_A-U]_Ergo_Proxy_02_[51CFF3D3].avi
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] | Output: C:\Program Files\RealAnime 4\temp\audio.aac
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] | Floating-Point Process: No
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] | A/V Delay found : 0msec
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] | Overall Track Gain: 22.008dB
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] +------ Shibatch -----
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] | Source Sample-Rate: 48.0KHz
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] | Dest. Sample-Rate: 44.1KHz
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] | Attenuation : 0.0db
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] +---------------------
[4/26/2006 : 9:51:53 AM] : [00:00:07:000] <-- Transcoding Duration
[4/26/2006 : 9:51:53 AM] :[4/26/2006 : 9:51:53 AM] :
[4/26/2006 : 9:51:53 AM] : [00:00:00:000] Initializing...
[4/26/2006 : 9:51:53 AM] : http://DSPguru.doom9.net/
[4/26/2006 : 9:51:53 AM] :
[4/26/2006 : 9:51:53 AM] : ***** Encoding Video to x264 File (x264) *****
[4/26/2006 : 9:51:53 AM] : "C:\Program Files\RealAnime 4\bin\x264.exe" --me dia --subme 1 --ref 0 --analyse "none" --cqmfile "C:\Program Files\RealAnime 4\bin\mp4_guy's_AVC_Low_Bitrate_matrix_V2.cfg" --min-keyint 12 --min-keyint 600 --bime --direct auto --weightb --bframes 1 --filter -1:-1 --bitrate 318 --no-fast-pskip --no-psnr --progress --thread-input --threads 1 -o "C:\Program Files\RealAnime 4\temp\video.mkv" "C:\Program Files\RealAnime 4\temp\1.avs"
[4/26/2006 : 9:51:53 AM] :
[4/26/2006 : 9:51:55 AM] :
[4/26/2006 : 9:51:55 AM] : ***** ERROR *****
[4/26/2006 : 9:51:55 AM] : Encoding aborted.

Eretria-chan
27th April 2006, 18:08
Sirber, would it be desirable to select other resolutions to resize to? Perhaps like a percentage of the original resolution? I tried encoding a video made by FRAPS, which had a resolution of 1200x800. Widescreen resolution, that is. Resizing to 4:3 is not that desirable, is it?

Sirber
27th April 2006, 18:17
you can set manually the rez you want.

[width]x[height]

Eretria-chan
27th April 2006, 18:34
I see... I will do so, then.
Also RA lets you select bitrates which apprently BeSweet cannot encode (eg, 12). Should something be done about that?

Sirber
27th April 2006, 18:39
8 and 12... wierd

might remove them one day... or the day after.

Eretria-chan
27th April 2006, 21:20
I just tried to a test encode with a video taken with FRAPS from Oblivion... needless to say, even at -6 filtering, it smoothes out too many details. Perhaps it's just the low bitrate (200 kbps), or is it? It was merely a test to see if I could lower the bitrate somewhat and still keep the details in the movie.

Sirber
27th April 2006, 22:52
what is your rez?

Eretria-chan
27th April 2006, 22:54
640 x 400

Sirber
27th April 2006, 22:58
I don,t even do 200kbps for anime... try 500 or higher.

Eretria-chan
27th April 2006, 22:59
Yep, I noticed that. I tried 500 and it is... okay. With no filtering, since it removes much detail.

anne_so78
29th April 2006, 01:45
xAnime looks cool! Hey Sirber, could you remove B-Frame tweaking in xAnime and just provide great presets like Sharktooth's profiles (eg. StaxRip) ? I hope you haven't removed the "delay" function or the delay bug has been finally corrected... Have you considered including the new Winamp codec (don't know if it is better) ?

Sirber
29th April 2006, 15:48
@anne_so78

you could have posted that in xAnime thread ;)

Sirber
2nd May 2006, 00:10
Development for RealAnime 4.x branch is over.

Dev for RealAnime 5.x started.

Nessmaster
2nd May 2006, 00:58
I have a problem when encoding my Cowboy Bebop episodes.

Aparantly, BeSweet recieves an error:

[5/1/2006 : 5:52:57 PM] : Log File Creation
[5/1/2006 : 5:52:57 PM] :
[5/1/2006 : 5:52:57 PM] : ***** Encoding Audio to .AAC (BeSweet) *****
[5/1/2006 : 5:52:57 PM] : "F:\Program Files\RealAnime 4\besweet\BeSweet.exe" -ssrc( --rate 44100 ) -azid( -s dplii -L -3db ) -core( -input "E:\Anime\Cowboy Bebop\Cowboy.Bebop.Session.09.avi" -output "F:\Program Files\RealAnime 4\temp\audio.aac" ) -dimzon( -dllname WA_aacPlus.dll -cbr 64 -mode 2 -mpeg4 ) -ota( -g max )
[5/1/2006 : 5:52:57 PM] :
[5/1/2006 : 5:52:57 PM] :
[5/1/2006 : 5:52:57 PM] : ***** ERROR *****
[5/1/2006 : 5:52:57 PM] : Encoder error #-1073741819 (BeSweet)
[5/1/2006 : 5:52:57 PM] :


The file "seems" ok video and audio wise. All the other 24 episodes (there are problems with two files only) encoded superbly with great quality sound and a video. I don't know what the problem is or how to go about fixing it.:confused:

If I need to post more info about the problem, please tell so I can go and fetch it. Anything for a possible solution cause this is driving me nuts now:eek:

EDIT: Oh yeah, I am using version 4.1.2

killerhex
2nd May 2006, 05:02
@
Nessmaster


what audio setting did you use

Sirber
2nd May 2006, 05:06
@Nessmaster

Besweet access violation, nothing I or you can do. Best is to make an uncompressed version (AVI) with virtualdubmod then retry in RealAnime. Good luck.

Nessmaster
2nd May 2006, 05:25
@
Nessmaster


what audio setting did you use

ACC HE - 64kbps

@Nessmaster

Besweet access violation, nothing I or you can do. Best is to make an uncompressed version (AVI) with virtualdubmod then retry in RealAnime. Good luck.

Will do, thanks for the quick reply guys ;)

killerhex
2nd May 2006, 05:39
ACC HE - 64kbps

i only been having trouble with

ACC Lc - 64kbps-128kbps setting it wont let me encode to it

Sirber
2nd May 2006, 13:11
if LC don't work why didn't you report the bug?

killerhex
2nd May 2006, 19:11
besweet eroor #-1066598274


[5/2/2006 : 1:10:25 PM] : Log File Creation
[5/2/2006 : 1:10:25 PM] :
[5/2/2006 : 1:10:25 PM] : ***** Encoding Audio to .MP4 (BeSweet) *****
[5/2/2006 : 1:10:25 PM] : "C:\Program Files\RealAnime 4\besweet\BeSweet.exe" -azid( -s dplii -L -3db ) -core( -input "[Shinsen-Subs]_Black_Lagoon_03_[250F6C64].avi" -output "C:\Program Files\RealAnime 4\temp\audio.mp4" ) -dimzon( -dllname bse_Nero7WA.dll -2ch -cbr 128 -codecquality_high -aacprofile_lc ) -ota( -g max )
[5/2/2006 : 1:10:25 PM] :
[5/2/2006 : 1:10:29 PM] :
[5/2/2006 : 1:10:29 PM] : ***** ERROR *****
[5/2/2006 : 1:10:29 PM] : Encoder error #-1066598274 (BeSweet)
[5/2/2006 : 1:10:29 PM] :

Sirber
2nd May 2006, 19:45
I don't have that kind of error (using iPod profile and AAC LC)

killerhex
2nd May 2006, 19:59
im not using ipod profile

Sirber
2nd May 2006, 20:54
audio code is the same.

Nessmaster
8th May 2006, 06:21
@Nessmaster

Besweet access violation, nothing I or you can do. Best is to make an uncompressed version (AVI) with virtualdubmod then retry in RealAnime. Good luck.

That didn't work :( What else can I try doing?

Sirber
8th May 2006, 13:10
nothing much else... :(

Eretria-chan
8th May 2006, 15:17
Encode the audio manually or wait for RA5 ;)

Sirber
8th May 2006, 18:30
RA5 is not for tomorrow... nor the day after tomorrow ;)

Kayser
9th May 2006, 01:32
Sirber, could it be possible to implement a checkbox to allow the encoding process to continue with the next file when x264 or besweet throws an error? I think that would be a really useful feature for those that have the computer on most of the time but aren't around to notice that there was an error. It's really frustrating when you leave your pc on to encode a few episodes, go away and when you return you find out the first file made besweet go mad :P

Sirber
9th May 2006, 02:27
I already have that fixed in RealAnime 5. In case of error, it will continu to the next file. Later you will see in the file list what has failed and what has worked. Also, no more besweet in RA5 :D

http://www.detritus.qc.ca/images/RA5.PNG

a shot of out brand new "Intelligent file list". :D

Eretria-chan
9th May 2006, 12:02
Sirber, could it be possible to implement a checkbox to allow the encoding process to continue with the next file when x264 or besweet throws an error? I think that would be a really useful feature for those that have the computer on most of the time but aren't around to notice that there was an error. It's really frustrating when you leave your pc on to encode a few episodes, go away and when you return you find out the first file made besweet go mad :P
You're not the first one to complain about this :sly:
I already complaind about it to Sirber and so it will be in RA5. But when it will be out, no one can say. Save for Sirber self, of course...

Also, I listed RA5 as ONE of the posibilities for the failing besweet ;)

Kayser
9th May 2006, 18:20
Wow, thanks Sirber! I'm eagerly waiting for the next release of RealAnime ;)

Sirber
9th May 2006, 18:48
I shall have RealAnime 10 before DirectX 10 :devil:

damrod
11th May 2006, 19:01
besweet is not so sweet ;)

Sirber
11th May 2006, 22:42
that's why you have to be sweet ;)

killerhex
13th May 2006, 02:29
im getting error #-1073741819 (besweet)

Sirber
13th May 2006, 02:54
nothing I can do. contact besweet author.

Nessmaster
13th May 2006, 17:39
Encode the audio manually or wait for RA5 ;)

How would I encode the audio manually? Kinda nub here so any help is apreciated:D

ggab
15th May 2006, 06:53
@Nessmaster

open your video file in VirtualDubMod, go to Strem list, and demux your audio track to a WAV file.
or
Open the video in winamp 5.21+ and select WaveOut as the Output audio plugin, to get a WAV file too.
(if you play another video container, add it to the properties of in_dshow.dll , like i add WMV: [MPG;MPEG;M2V;AVI;WMV] )

the encode your wave file with oggdropXPdV1.8.7-aoTuVb4.51P4 and import your ogg vorbis files with mkvtoolnik 1.65, to create a video+audio.mkv file (the video is generated win RA ;) )

good luck

anne_so78
17th May 2006, 12:51
Hey Sirber, how about adding Sharktooth's x264 profile's and removing the B-Frame option for RealAnime 5... I plan on releasing a complete series on Bittorrent using your great program, so I need real good settings for a real good encode. And could you please add an option to remove that "Encoded with RealAnime" thingy... Have you still not corrected those typos? And what about the calculator, does it still not consider over-head? And what's with this RealAnime name anyway. Most folks don't use RealNetworks codecs, and there are lot more things your program can encode than anime. You've spent a lot of time on this great program. Now it's time to fix all the bugs without introducing new ones, remove useless options, add essential ones, correct typos, clean up the interface, give the program a new proper name and finish developing interfaces for human beings (RealAnime, xAnime) except for major bugfixes or non-user-serviceable encoder updates...
Then sit back and relax sipping some iced-tea:)
These are my humble opinions only. Good Luck!

Sirber
17th May 2006, 13:31
Why not posting that in RealAnime 5 dev thread? You would have seen what RA5 looks like and what it does ;)

Also, RealVideo is dead popular in China.

modsoul
22nd May 2006, 06:04
is there anyway to input an avisynth script into realanime ?
i tried opening but but it gives an error.

damrod
22nd May 2006, 20:00
i'm not sure

and since sirber plays with the koalas...wait and see :p

Kerosan
24th May 2006, 00:11
Is there a mirror? your site is really slow

LAIN
24th May 2006, 00:23
Is there a mirror? your site is really slow


This is the only server that we have, i currently looking to change the files from place since my current hosting is really bad, they have to much load/servers and their bandwidth is bad too. if you want to have the files located on detritus (files.detritus.qc.ca/ ...) you can wait at night GMT ( around 20h EST) because our servers are in europe and the bandwith is much better at this time. or you can download it at this speed.

The web site is hosted on a normal adsl connection in Quebec. depending if i take a new dedicated server or not it might change place. Sorry for the inconveniance.

Sirber
29th May 2006, 12:14
@modsoul

It can input AVS. What error does it gives you?

LAIN
29th May 2006, 21:26
Hi,

I'v manage to transfer the web site of servers, the web site will be down for few hours tomorrow around ~8am GMT.

i'll send you the new links when it will be up. files.detritus.qc.ca might not response, it will need dns modification and i dont have the information to do so.

I hope that we will have less problem with this cluster.

sorry for the inconveniance

* I'll send link tomorrow during the afternoon (PST)

Nessmaster
29th May 2006, 23:12
@Nessmaster

open your video file in VirtualDubMod, go to Strem list, and demux your audio track to a WAV file.
or
Open the video in winamp 5.21+ and select WaveOut as the Output audio plugin, to get a WAV file too.
(if you play another video container, add it to the properties of in_dshow.dll , like i add WMV: [MPG;MPEG;M2V;AVI;WMV] )

the encode your wave file with oggdropXPdV1.8.7-aoTuVb4.51P4 and import your ogg vorbis files with mkvtoolnik 1.65, to create a video+audio.mkv file (the video is generated win RA ;) )

good luck

I demuxed the audio with VirtualDubMod, and saved it as a wav, and when I tried to encode it with OggDropXP it gave me these two errors respectivly:

http://img280.imageshack.us/img280/3971/error8pp.jpg

So there is something corrupt about the audio file? What can I do to skip the problem or anything to fix it. I am in urgent need to convert these last two files! :(

LAIN
30th May 2006, 16:44
Hi,

the servers have been changed, there will be a downtime of few hours today, but the new links will be added directly on the web sites, you can download them at :

thank you for your patience.


[Edit]

Mirror 1 [Europe] : http://detritus.sobanet.com/files/
Mirror 2 [USA] : http://mirror2.sobanet.com/files/

ggab
2nd June 2006, 06:10
I demuxed the audio with VirtualDubMod, and saved it as a wav, and when I tried to encode it with OggDropXP it gave me these two errors respectivly:

http://img280.imageshack.us/img280/3971/error8pp.jpg

So there is something corrupt about the audio file? What can I do to skip the problem or anything to fix it. I am in urgent need to convert these last two files! :(
try it with winamp :) or load your video with a new .avs file

create it with notepad:

directshowsource("video123.avi")

Kayser
14th June 2006, 22:21
I found something weird... it must be something silly on my side. I made a clean install of my system and now RealAnime shows "Encoder error #84 (BeSweet)". What does #84 means? I suppose I'm lacking something but can't figure out what.
Thank you in advance

LAIN
14th June 2006, 22:30
I found something weird... it must be something silly on my side. I made a clean install of my system and now RealAnime shows "Encoder error #84 (BeSweet)". What does #84 means? I suppose I'm lacking something but can't figure out what.
Thank you in advance

Hi Kayser,
can you post me the "***** Encoding Audio to .AAC (BeSweet) *****" section until the error in the logfile ?

Kayser
14th June 2006, 23:38
Sure, sorry I forgot ^^;;
[6/14/2006 : 4:35:12 PM] : Log File Creation
[6/14/2006 : 4:35:12 PM] :
[6/14/2006 : 4:35:12 PM] : ***** Encoding Audio to .AAC (BeSweet) *****
[6/14/2006 : 4:35:12 PM] : "C:\Program Files\RealAnime 4\besweet\BeSweet.exe" -ssrc( --rate 44100 ) -azid( -s dplii -L -3db ) -core( -input "I:\Downloads\H\[F-B & MJN] Major 03 - DVD.R2.avi" -output "C:\Program Files\RealAnime 4\temp\audio.aac" ) -dimzon( -dllname WA_aacPlus.dll -cbr 64 -mode 2 -mpeg4 ) -ota( -g max )
[6/14/2006 : 4:35:12 PM] :
[6/14/2006 : 4:35:18 PM] : BeSweet v1.5b31 by DSPguru.
[6/14/2006 : 4:35:18 PM] : --------------------------
[6/14/2006 : 4:35:18 PM] : Using VOBInput.dll v1.3 by DVD2SVCD (http://www.dvd2svcd.org)
[6/14/2006 : 4:35:18 PM] : Using hip.dll v1.19 by Myers Carpenter <myers@users.sf.net>
[6/14/2006 : 4:35:18 PM] : Using libVorbis.dll v1.0 ( Dec 8 2005 ) by John33 (www.inf.ufpr.br/~rja00).
[6/14/2006 : 4:35:18 PM] : Using Shibatch.dll v0.25 by Naoki Shibata & DSPguru (shibatch.sourceforge.net).
[6/14/2006 : 4:35:18 PM] : Using WA_aacPlus.dll v2.0 by Kurtnoise (kurtnoise@free.fr)
[6/14/2006 : 4:35:18 PM] : [00:00:00:000] +------- BeSweet -----
[6/14/2006 : 4:35:18 PM] : [00:00:00:000] | Input : I:\Downloads\H\[F-B & MJN] Major 03 - DVD.R2.avi
[6/14/2006 : 4:35:18 PM] : [00:00:00:000] | Output: C:\Program Files\RealAnime 4\temp\audio.aac
[6/14/2006 : 4:35:18 PM] : [00:00:00:000] | Floating-Point Process: No
[6/14/2006 : 4:35:18 PM] : [00:00:00:000] | A/V Delay found : 0msec
[6/14/2006 : 4:35:18 PM] : Error 84: error configuring bsn!
[6/14/2006 : 4:35:18 PM] : Quiting...
[6/14/2006 : 4:35:18 PM] :
[6/14/2006 : 4:35:18 PM] : [00:00:00:000] Initializing...
[6/14/2006 : 4:35:18 PM] : Can't load enc_aacplus.dll!
[6/14/2006 : 4:35:18 PM] :
[6/14/2006 : 4:35:18 PM] : ***** ERROR *****
[6/14/2006 : 4:35:18 PM] : Encoder error #84 (BeSweet)
[6/14/2006 : 4:35:18 PM] :
[6/14/2006 : 5:14:05 PM] :
[6/14/2006 : 5:14:05 PM] : ***** Encoding Audio to .AAC (BeSweet) *****
[6/14/2006 : 5:14:05 PM] : "C:\Program Files\RealAnime 4\besweet\BeSweet.exe" -ssrc( --rate 44100 ) -azid( -s dplii -L -3db ) -core( -input "I:\Downloads\H\[F-B & MJN] Major 03 - DVD.R2.avi" -output "C:\Program Files\RealAnime 4\temp\audio.aac" ) -dimzon( -dllname WA_aacPlus.dll -cbr 64 -mode 2 -mpeg4 ) -ota( -g max )

damrod
15th June 2006, 00:02
do you have
WA_aacPlus.dll
in you besweet directory?

LAIN
15th June 2006, 00:19
RealAnime is unable to load this dll :

Can't load enc_aacplus.dll!

Can you take a look if the file is available .... the other dll seem to load without any problem.

Kayser
15th June 2006, 00:22
I have both enc_aacplus.dll and WA_aacPlus.dll... They were packaged with RA if I'm not mistaken... Should I replace those with any other version or something?

LAIN
15th June 2006, 03:10
if you have only reinstalled realanime over the old install, i'll suggest you to rename the folder "real anime4" to another name and reinstall real anime, maybe a dll wasn't correctly installed at this moment.

If not, i might send you a link with a dll package that i currently use.

Kayser
15th June 2006, 17:27
Edit: Fixed at last!! Seems like Winamp instalation (or something I installed after Winamp) messed something up somewhere. After updating to Winamp 5.23 the problem got solved... I'm still wondering what could that have been?
Thank you very much Damrod an LAIN!

LAIN
16th June 2006, 16:31
Edit: Fixed at last!! Seems like Winamp instalation (or something I installed after Winamp) messed something up somewhere. After updating to Winamp 5.23 the problem got solved... I'm still wondering what could that have been?
Thank you very much Damrod an LAIN!

Wierd that the installation of winamp causes the problem, with the actual programming of realanime, the dll's are forced to be used... but maybe winamp register the dll in the system and realanime didn't know witch dll to use. i'll take a note for realanime5, we might force the path for the dll

Thanks

clone83
18th June 2006, 03:19
Lain, maybe you guys should just include the dll's in ur installation instead of relying on peeps having winamp installed on there pc... it would also save some space on everyones pc as they wouldnt have to have winamp installed aswell.

Eretria-chan
18th June 2006, 13:26
They DO, as I don't have Winamp installed and it works.

Kayser
18th June 2006, 15:07
Yeah, that's what was funny... The DLLs were there to begin with :S

LAIN
18th June 2006, 19:16
Lain, maybe you guys should just include the dll's in ur installation instead of relying on peeps having winamp installed on there pc... it would also save some space on everyones pc as they wouldnt have to have winamp installed aswell.

Effectively, like Eretria-chan said, the dll are already in realanime package. The different thing that we can do it's in the code, that we specify the path of the dll that we want to use (in case that windows have registred the dll and realanime want to use this one instead)

Sirber
19th June 2006, 09:11
BeSweet use the DLL in it's path, nothing else.

Sirber
21st June 2006, 14:58
Preparing to release RealAnime 4.1.3:

Changelog:
* Allow 0, 1, 2, 3, 6, 12 and 16 bframes
* x264 rev 532A

Coming in a full installer form (24MB) and as an update for 4.1.2 (748KB)

Download:

http://www.detritus.qc.ca/static.php?page=static060310-005835

clone83
9th July 2006, 10:52
sirber i just tried to re-enocde an ep and selected mp4 output and it ended up being mkv.... can you please find out why this has happened..?

alzou
9th July 2006, 15:16
Sirber, (or anyone who can help me...) i have done some encoding inmy PC. but, the last time i try to encode, it always stopped right before the audio transcoding..
the error message is "Encode error #1073741819 (besweet)"

i always use realanime 4.1.3 to encode any video file to h.264+AAC(mp4). the setting is like this:

Profile : normal container : mpeg4

Video- audio
codec : x.264 codec:aac ps
quality: medium bitrate : 32kbps
mode : 2pass .do nothing
bitrate : 318 priority : normal

no changes in Adv, and Video Filtering. in Input track management i change to movieHQ...

can anyone please help me?

Sirber
9th July 2006, 17:11
sirber i just tried to re-enocde an ep and selected mp4 output and it ended up being mkv.... can you please find out why this has happened..?RA did not like soemthing and reverted to MKV. Could be what you are encoding cannot be stored in MP4.

Sirber
9th July 2006, 17:11
Sirber, (or anyone who can help me...) i have done some encoding inmy PC. but, the last time i try to encode, it always stopped right before the audio transcoding..
the error message is "Encode error #1073741819 (besweet)"

i always use realanime 4.1.3 to encode any video file to h.264+AAC(mp4). the setting is like this:

Profile : normal container : mpeg4

Video- audio
codec : x.264 codec:aac ps
quality: medium bitrate : 32kbps
mode : 2pass .do nothing
bitrate : 318 priority : normal

no changes in Adv, and Video Filtering. in Input track management i change to movieHQ...

can anyone please help me?BeSweet crashed, nothing you or I can do about it :(

clone83
10th July 2006, 00:04
RA did not like soemthing and reverted to MKV. Could be what you are encoding cannot be stored in MP4.

umm i was trying to do Ah My Goddess S2 by AonE. so i cant see why it wouldnt like it...?

Sirber
10th July 2006, 01:17
dunno. post the Info (right click, info).

Sirber
13th July 2006, 00:57
a fix for the "crash on exit" is coming. I found why it was crashing while coding RA5.

Robutix
13th July 2006, 10:50
Crash on exit? Is it crashing before RA itself closes down?

Looks like it happened to me a month ago. I thought it was just my OS misbehaving again that time. :p

Sirber
13th July 2006, 13:10
all your encodes are finished, then you press the X to close RealAnime 4. The window disappear and an error popup in loop.

Sirber
13th July 2006, 13:40
RealAnime 4.2.0 released:

http://www.detritus.qc.ca/index.php?entry=entry060713-073502

Robutix
14th July 2006, 19:54
Wahh, I dunno why, but I encode some vids and then interrupted it after the 2nd input file then RA crashed. Then I tried to encode 1 file again then after it successfully encoded it RA crashed again before it closes itself. Whyyyyy? This happened after the 4.2 patch...

Sirber
14th July 2006, 19:57
Wahh, I dunno why, but I encode some vids and then interrupted it after the 2nd input file then RA crashed. Then I tried to encode 1 file again then after it successfully encoded it RA crashed again before it closes itself. Whyyyyy? This happened after the 4.2 patch...not much code changed... let me see

[edit]

gonna test tonight.

Robutix
14th July 2006, 20:10
Also, the encoded output produces two streams of video... I tried different settings using x264 but still retains the same bi-screen output. I only played the output using VLC player since other players reject it. :(